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tuner_slider_base.h
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1
2// C++ code generated with wxFormBuilder (version 4.2.1-0-g80c4cb6a-dirty)
3// http://www.wxformbuilder.org/
4//
5// PLEASE DO *NOT* EDIT THIS FILE!
7
8#pragma once
9
10#include <wx/artprov.h>
11#include <wx/xrc/xmlres.h>
12#include <wx/intl.h>
13class BITMAP_BUTTON;
15
16#include <wx/string.h>
17#include <wx/stattext.h>
18#include <wx/gdicmn.h>
19#include <wx/font.h>
20#include <wx/colour.h>
21#include <wx/settings.h>
22#include <wx/sizer.h>
23#include <wx/choice.h>
24#include <wx/spinctrl.h>
25#include <wx/statline.h>
26#include <wx/bmpbuttn.h>
27#include <wx/bitmap.h>
28#include <wx/image.h>
29#include <wx/icon.h>
30#include <wx/button.h>
31#include <wx/slider.h>
32#include <wx/textctrl.h>
33#include <wx/panel.h>
34
36
40class TUNER_SLIDER_BASE : public wxPanel
41{
42 private:
43
44 protected:
45 wxPanel* m_panel1;
46 wxStaticText* m_name;
47 wxChoice* m_modeChoice;
48 wxStaticText* m_stepsLabel;
49 wxSpinCtrl* m_stepCount;
50 wxStaticLine* m_staticline4;
56 wxSlider* m_slider;
57 wxTextCtrl* m_maxText;
58 wxTextCtrl* m_valueText;
59 wxTextCtrl* m_minText;
60 wxButton* m_saveBtn;
62
63 // Virtual event handlers, override them in your derived class
64 virtual void onRunModeChanged( wxCommandEvent& event ) { event.Skip(); }
65 virtual void onStepsChanged( wxSpinEvent& event ) { event.Skip(); }
66 virtual void onStepsTextEnter( wxCommandEvent& event ) { event.Skip(); }
67 virtual void onESeries( wxCommandEvent& event ) { event.Skip(); }
68 virtual void onSliderScroll( wxScrollEvent& event ) { event.Skip(); }
69 virtual void onSliderChanged( wxScrollEvent& event ) { event.Skip(); }
70 virtual void onMaxKillFocus( wxFocusEvent& event ) { event.Skip(); }
71 virtual void onMaxTextEnter( wxCommandEvent& event ) { event.Skip(); }
72 virtual void onValueKillFocus( wxFocusEvent& event ) { event.Skip(); }
73 virtual void onValueTextEnter( wxCommandEvent& event ) { event.Skip(); }
74 virtual void onMinKillFocus( wxFocusEvent& event ) { event.Skip(); }
75 virtual void onMinTextEnter( wxCommandEvent& event ) { event.Skip(); }
76 virtual void onSave( wxCommandEvent& event ) { event.Skip(); }
77 virtual void onClose( wxCommandEvent& event ) { event.Skip(); }
78
79
80 public:
81
82 TUNER_SLIDER_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( -1,-1 ), long style = wxBORDER_NONE|wxTAB_TRAVERSAL, const wxString& name = wxEmptyString );
83
85
86};
87
const char * name
A bitmap button widget that behaves like an AUI toolbar item's button when it is drawn.
A bitmap button widget that behaves like a standard dialog button except with an icon.
virtual void onClose(wxCommandEvent &event)
virtual void onESeries(wxCommandEvent &event)
virtual void onSliderChanged(wxScrollEvent &event)
virtual void onMinTextEnter(wxCommandEvent &event)
virtual void onStepsChanged(wxSpinEvent &event)
STD_BITMAP_BUTTON * m_closeBtn
BITMAP_BUTTON * m_separator
virtual void onSliderScroll(wxScrollEvent &event)
virtual void onStepsTextEnter(wxCommandEvent &event)
virtual void onValueKillFocus(wxFocusEvent &event)
virtual void onValueTextEnter(wxCommandEvent &event)
virtual void onMaxKillFocus(wxFocusEvent &event)
virtual void onMinKillFocus(wxFocusEvent &event)
virtual void onRunModeChanged(wxCommandEvent &event)
wxStaticText * m_stepsLabel
wxStaticLine * m_staticline4
BITMAP_BUTTON * m_e96
wxSpinCtrl * m_stepCount
wxTextCtrl * m_valueText
TUNER_SLIDER_BASE(wxWindow *parent, wxWindowID id=wxID_ANY, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxSize(-1,-1), long style=wxBORDER_NONE|wxTAB_TRAVERSAL, const wxString &name=wxEmptyString)
BITMAP_BUTTON * m_e48
virtual void onMaxTextEnter(wxCommandEvent &event)
BITMAP_BUTTON * m_e24
BITMAP_BUTTON * m_e192
wxStaticText * m_name
virtual void onSave(wxCommandEvent &event)