KiCad PCB EDA Suite
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rhi_compositor.h File Reference
#include <rhi/rhi_bind_group.h>
#include <rhi/rhi_handle.h>
#include <cstdint>
#include <functional>
#include <unordered_map>
#include <vector>

Go to the source code of this file.

Classes

struct  COMPOSITOR_LAYER
 One layer to composite. More...
 
struct  COMPOSITOR_PUSH_CONSTANTS
 Matches the PushConstants block of the compositor shader. More...
 
class  RHI_COMPOSITOR
 Blends layer FBOs back-to-front into an accumulation FBO, drawing each as a fullscreen quad with its own alpha. More...