10#include <wx/artprov.h>
11#include <wx/xrc/xmlres.h>
18#include <wx/settings.h>
23#include <wx/bmpbuttn.h>
29#include <wx/checkbox.h>
30#include <wx/stattext.h>
31#include <wx/textctrl.h>
33#include <wx/statbox.h>
35#include <wx/splitter.h>
74 virtual void OnUpdateUI( wxUpdateUIEvent& event ) {
event.Skip(); }
77 virtual void OnAdd3DRow( wxCommandEvent& event ) {
event.Skip(); }
78 virtual void OnAdd3DModel( wxCommandEvent& event ) {
event.Skip(); }
80 virtual void Cfg3DPath( wxCommandEvent& event ) {
event.Skip(); }
87 PANEL_FP_PROPERTIES_3D_MODEL_BASE( wxWindow* parent, wxWindowID
id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxSize( 778,420 ),
long style = wxTAB_TRAVERSAL,
const wxString&
name = wxEmptyString );
A simple color swatch of the kind used to set layer colors.
wxCheckBox * m_enableExtrusionCheckbox
wxStaticText * m_componentHeightLabel
wxCheckBox * m_showExtrusionCheckbox
STD_BITMAP_BUTTON * m_button3DShapeBrowse
wxSplitterWindow * m_splitter1
~PANEL_FP_PROPERTIES_3D_MODEL_BASE()
void m_splitter1OnIdle(wxIdleEvent &)
wxStaticText * m_extrusionColorLabel
wxStaticText * m_standoffHeightLabel
virtual void OnEnableExtrusion(wxCommandEvent &event)
wxTextCtrl * m_componentHeightCtrl
wxChoice * m_extrusionLayerChoice
wxStaticText * m_componentHeightUnits
STD_BITMAP_BUTTON * m_button3DShapeAdd
virtual void OnRemove3DModel(wxCommandEvent &event)
wxTextCtrl * m_standoffHeightCtrl
virtual void OnUpdateUI(wxUpdateUIEvent &event)
STD_BITMAP_BUTTON * m_button3DShapeRemove
wxStaticText * m_extrusionLayerLabel
wxChoice * m_extrusionMaterialChoice
wxStaticText * m_extrusionMaterialLabel
virtual void Cfg3DPath(wxCommandEvent &event)
virtual void On3DModelSelected(wxGridEvent &event)
virtual void OnAdd3DModel(wxCommandEvent &event)
virtual void OnAdd3DRow(wxCommandEvent &event)
wxBoxSizer * m_LowerSizer3D
wxStaticText * m_standoffHeightUnits
virtual void OnExportExtrudedModel(wxCommandEvent &event)
wxButton * m_buttonConfig3DPaths
wxButton * m_buttonExportExtruded
PANEL_FP_PROPERTIES_3D_MODEL_BASE(wxWindow *parent, wxWindowID id=wxID_ANY, const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxSize(778, 420), long style=wxTAB_TRAVERSAL, const wxString &name=wxEmptyString)
virtual void On3DModelCellChanged(wxGridEvent &event)
wxBoxSizer * bSizerMain3D
COLOR_SWATCH * m_extrusionColorSwatch