25#ifndef DIALOG_SELECT_3DMODEL_H 
   26#define DIALOG_SELECT_3DMODEL_H 
   39                           wxString& prevModelSelectDir, 
int& prevModelWildcard );
 
   44    void SetRootDir( wxCommandEvent& event ) 
override;
 
   45    void Cfg3DPaths( wxCommandEvent& event ) 
override;
 
 
void OnSelectionChanged(wxCommandEvent &event) override
 
DIALOG_SELECT_3DMODEL(wxWindow *aParent, S3D_CACHE *aCacheManager, FP_3DMODEL *aModelItem, wxString &prevModelSelectDir, int &prevModelWildcard)
 
void SetRootDir(wxCommandEvent &event) override
 
bool IsEmbedded3DModel() const
 
FILENAME_RESOLVER * m_resolver
 
EDA_3D_MODEL_VIEWER * m_modelViewer
 
void updateDirChoiceList(void)
 
void OnFileActivated(wxCommandEvent &event) override
 
void Cfg3DPaths(wxCommandEvent &event) override
 
bool TransferDataFromWindow() override
 
DIALOG_SELECT_3D_MODEL_BASE(wxWindow *parent, wxWindowID id=wxID_ANY, const wxString &title=_("Select 3D Model"), const wxPoint &pos=wxDefaultPosition, const wxSize &size=wxSize(-1,-1), long style=wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER)
 
wxCheckBox * m_EmbedModelCb
 
Implement a canvas based on a wxGLCanvas.
 
Provide an extensible class to resolve 3D model paths.
 
Cache for storing the 3D shapes.