KiCad PCB EDA Suite
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Procedural generation of the solder mask. More...
#include <material.h>
Public Member Functions | |
SOLDER_MASK_NORMAL () | |
SOLDER_MASK_NORMAL (const MATERIAL_GENERATOR *aCopperNormalGenerator) | |
virtual | ~SOLDER_MASK_NORMAL () |
SFVEC3F | Generate (const RAY &aRay, const HITINFO &aHitInfo) const override |
Generate a 3D vector based on the ray and hit information depending on the implementation. | |
Private Attributes | |
const MATERIAL_GENERATOR * | m_copper_normal_generator |
Procedural generation of the solder mask.
Definition at line 125 of file material.h.
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inline |
Definition at line 128 of file material.h.
References m_copper_normal_generator.
SOLDER_MASK_NORMAL::SOLDER_MASK_NORMAL | ( | const MATERIAL_GENERATOR * | aCopperNormalGenerator | ) |
Definition at line 198 of file material.cpp.
References m_copper_normal_generator.
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inlinevirtual |
Definition at line 131 of file material.h.
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overridevirtual |
Generate a 3D vector based on the ray and hit information depending on the implementation.
aRay | the camera ray that hits the object |
aHitInfo | the hit information |
Implements MATERIAL_GENERATOR.
Definition at line 204 of file material.cpp.
References MATERIAL_GENERATOR::Generate(), and m_copper_normal_generator.
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private |
Definition at line 138 of file material.h.
Referenced by Generate(), and SOLDER_MASK_NORMAL().