KiCad PCB EDA Suite
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SHAPE_LINE_CHAIN_BASE Member List

This is the complete list of members for SHAPE_LINE_CHAIN_BASE, including all inherited members.

BBox(int aClearance=0) const =0SHAPEpure virtual
CalcShape(SGNODE *aParent, SGNODE *aColor, WRL1_ORDER aVertexOrder, float aCreaseLimit=0.74317, bool isVRML2=false)SHAPE
Centre() constSHAPEinlinevirtual
Clone() constSHAPEinlinevirtual
Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const overrideSHAPE_LINE_CHAIN_BASEvirtual
Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const overrideSHAPE_LINE_CHAIN_BASEvirtual
SHAPE::Collide(const SHAPE *aShape, int aClearance, VECTOR2I *aMTV) constSHAPEvirtual
SHAPE::Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) constSHAPEvirtual
Distance(const VECTOR2I &aP) constSHAPEvirtual
ecoord typedefSHAPEprotected
EdgeContainingPoint(const VECTOR2I &aP, int aAccuracy=0) constSHAPE_LINE_CHAIN_BASE
facetsSHAPEprivate
Format(bool aCplusPlus=true) constSHAPEvirtual
GetCachedBBox() constSHAPE_LINE_CHAIN_BASEinlinevirtual
GetClearance(const SHAPE *aOther) constSHAPE
GetIndexableSubshapeCount() constSHAPE_BASEinlinevirtual
GetIndexableSubshapes(std::vector< const SHAPE * > &aSubshapes) constSHAPE_BASEinlinevirtual
GetPoint(int aIndex) const =0SHAPE_LINE_CHAIN_BASEpure virtual
GetPointCount() const =0SHAPE_LINE_CHAIN_BASEpure virtual
GetSegment(int aIndex) const =0SHAPE_LINE_CHAIN_BASEpure virtual
GetSegmentCount() const =0SHAPE_LINE_CHAIN_BASEpure virtual
HasIndexableSubshapes() constSHAPE_BASEinlinevirtual
IsClosed() const =0SHAPE_LINE_CHAIN_BASEpure virtual
IsNull() constSHAPEinline
IsSolid() const =0SHAPEpure virtual
m_typeSHAPE_BASEprotected
MIN_PRECISION_IUSHAPEstatic
Move(const VECTOR2I &aVector)=0SHAPEpure virtual
NewFacet()SHAPE
Parse(std::stringstream &aStream)SHAPEvirtual
PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const overrideSHAPE_LINE_CHAIN_BASEvirtual
PointOnEdge(const VECTOR2I &aP, int aAccuracy=0) constSHAPE_LINE_CHAIN_BASE
Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 })=0SHAPEpure virtual
SHAPE(SHAPE_TYPE aType)SHAPEinline
SHAPE_BASE(SHAPE_TYPE aType)SHAPE_BASEinline
SHAPE_LINE_CHAIN_BASE(SHAPE_TYPE aType)SHAPE_LINE_CHAIN_BASEinline
SquaredDistance(const VECTOR2I &aP, bool aOutlineOnly=false) const overrideSHAPE_LINE_CHAIN_BASEvirtual
TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const overrideSHAPE_LINE_CHAIN_BASEinlinevirtual
Type() constSHAPE_BASEinline
TypeName() constSHAPE_BASEinline
~SHAPE()SHAPEinlinevirtual
~SHAPE()SHAPE
~SHAPE_BASE()SHAPE_BASEinlinevirtual
~SHAPE_LINE_CHAIN_BASE()SHAPE_LINE_CHAIN_BASEinlinevirtual