| addModels(CONTAINER_3D &aDstContainer, const S3DMODEL *a3DModel, const glm::mat4 &aModelMatrix, float aFPOpacity, bool aSkipMaterialInformation, BOARD_ITEM *aBoardItem) | RENDER_3D_RAYTRACE_BASE | protected |
| addPadsAndVias() | RENDER_3D_RAYTRACE_BASE | protected |
| CreateBusyIndicator() const | RENDER_3D_BASE | protected |
| createItemsFromContainer(const BVH_CONTAINER_2D *aContainer2d, PCB_LAYER_ID aLayer_id, const MATERIAL *aMaterialLayer, const SFVEC3F &aLayerColor, float aLayerZOffset) | RENDER_3D_RAYTRACE_BASE | protected |
| createObject(CONTAINER_3D &aDstContainer, const OBJECT_2D *aObject2D, float aZMin, float aZMax, const MATERIAL *aMaterial, const SFVEC3F &aObjColor) | RENDER_3D_RAYTRACE_BASE | protected |
| deletePbo() override | RENDER_3D_RAYTRACE_RAM | privatevirtual |
| GetBuffer() | RENDER_3D_RAYTRACE_RAM | |
| getModelMaterial(const S3DMODEL *a3DModel) | RENDER_3D_RAYTRACE_BASE | protected |
| GetRealBufferSize() | RENDER_3D_RAYTRACE_RAM | |
| GetWaitForEditingTimeOut() override | RENDER_3D_RAYTRACE_BASE | virtual |
| initializeBlockPositions() | RENDER_3D_RAYTRACE_BASE | protected |
| initPbo() override | RENDER_3D_RAYTRACE_RAM | privatevirtual |
| insertHole(const PCB_VIA *aVia) | RENDER_3D_RAYTRACE_BASE | protected |
| insertHole(const PAD *aPad) | RENDER_3D_RAYTRACE_BASE | protected |
| IntersectBoardItem(const RAY &aRay) | RENDER_3D_RAYTRACE_BASE | |
| IsReloadRequestPending() const | RENDER_3D_BASE | inline |
| load3DModels(CONTAINER_3D &aDstContainer, bool aSkipMaterialInformation) | RENDER_3D_RAYTRACE_BASE | protected |
| m_accelerator | RENDER_3D_RAYTRACE_BASE | protected |
| m_antioutlineBoard2dObjects | RENDER_3D_RAYTRACE_BASE | protected |
| m_backgroundColorBottom | RENDER_3D_RAYTRACE_BASE | protected |
| m_backgroundColorTop | RENDER_3D_RAYTRACE_BASE | protected |
| m_blockPositions | RENDER_3D_RAYTRACE_BASE | protected |
| m_blockPositionsFast | RENDER_3D_RAYTRACE_BASE | protected |
| m_blockPositionsWasProcessed | RENDER_3D_RAYTRACE_BASE | protected |
| m_blockRenderProgressCount | RENDER_3D_RAYTRACE_BASE | protected |
| m_boardAdapter | RENDER_3D_BASE | protected |
| m_boardMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_brushedMetalMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_busyIndicatorFactory | RENDER_3D_BASE | private |
| m_camera | RENDER_3D_BASE | protected |
| m_cameraLight | RENDER_3D_RAYTRACE_BASE | protected |
| m_canvasInitialized | RENDER_3D_BASE | protected |
| m_containerWithObjectsToDelete | RENDER_3D_RAYTRACE_BASE | protected |
| m_converted2dRoundSegmentCount | RENDER_3D_RAYTRACE_BASE | protected |
| m_convertedDummyBlockCount | RENDER_3D_RAYTRACE_BASE | protected |
| m_Copper | RENDER_3D_RAYTRACE_BASE | |
| m_copperMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_EpoxyBoard | RENDER_3D_RAYTRACE_BASE | |
| m_fastPreviewModeSize | RENDER_3D_RAYTRACE_BASE | protected |
| m_firstHitinfo | RENDER_3D_RAYTRACE_BASE | protected |
| m_Floor | RENDER_3D_RAYTRACE_BASE | |
| m_is_canvas_initialized | RENDER_3D_RAYTRACE_BASE | protected |
| m_isPreview | RENDER_3D_RAYTRACE_BASE | protected |
| m_lights | RENDER_3D_RAYTRACE_BASE | protected |
| m_logTrace | RENDER_3D_BASE | protectedstatic |
| m_materials | RENDER_3D_RAYTRACE_BASE | protected |
| m_modelMaterialMap | RENDER_3D_RAYTRACE_BASE | protected |
| m_NonPlatedCopper | RENDER_3D_RAYTRACE_BASE | |
| m_objectContainer | RENDER_3D_RAYTRACE_BASE | protected |
| m_oldWindowsSize | RENDER_3D_RAYTRACE_BASE | protected |
| m_outlineBoard2dObjects | RENDER_3D_RAYTRACE_BASE | protected |
| m_outputBuffer | RENDER_3D_RAYTRACE_RAM | private |
| m_Paste | RENDER_3D_RAYTRACE_BASE | |
| m_pboDataSize | RENDER_3D_RAYTRACE_RAM | private |
| m_plasticMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_platedCopperMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_postShaderSsao | RENDER_3D_RAYTRACE_BASE | protected |
| m_realBufferSize | RENDER_3D_RAYTRACE_BASE | protected |
| m_reloadRequested | RENDER_3D_BASE | protected |
| m_renderStartTime | RENDER_3D_RAYTRACE_BASE | protected |
| m_renderState | RENDER_3D_RAYTRACE_BASE | protected |
| m_shaderBuffer | RENDER_3D_RAYTRACE_BASE | protected |
| m_shinyPlasticMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_SilkS | RENDER_3D_RAYTRACE_BASE | |
| m_silkScreenMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_SolderMask | RENDER_3D_RAYTRACE_BASE | |
| m_solderMaskMaterial | RENDER_3D_RAYTRACE_BASE | protected |
| m_windowSize | RENDER_3D_BASE | protected |
| m_xoffset | RENDER_3D_RAYTRACE_BASE | protected |
| m_yoffset | RENDER_3D_RAYTRACE_BASE | protected |
| MIN_DISTANCE_IU | RENDER_3D_RAYTRACE_RAM | static |
| postProcessBlurFinish(uint8_t *ptrPBO, REPORTER *aStatusReporter) | RENDER_3D_RAYTRACE_BASE | protected |
| postProcessShading(uint8_t *ptrPBO, REPORTER *aStatusReporter) | RENDER_3D_RAYTRACE_BASE | protected |
| premultiplyAlpha(const SFVEC4F &aInput) | RENDER_3D_RAYTRACE_BASE | protectedstatic |
| Redraw(bool aIsMoving, REPORTER *aStatusReporter, REPORTER *aWarningReporter) override | RENDER_3D_RAYTRACE_RAM | virtual |
| Reload(REPORTER *aStatusReporter, REPORTER *aWarningReporter, bool aOnlyLoadCopperAndShapes) | RENDER_3D_RAYTRACE_BASE | |
| ReloadRequest() | RENDER_3D_BASE | inline |
| render(uint8_t *ptrPBO, REPORTER *aStatusReporter) | RENDER_3D_RAYTRACE_BASE | protected |
| RENDER_3D_BASE(BOARD_ADAPTER &aBoardAdapter, CAMERA &aCamera) | RENDER_3D_BASE | explicit |
| RENDER_3D_RAYTRACE_BASE(BOARD_ADAPTER &aAdapter, CAMERA &aCamera) | RENDER_3D_RAYTRACE_BASE | explicit |
| RENDER_3D_RAYTRACE_RAM(BOARD_ADAPTER &aAdapter, CAMERA &aCamera) | RENDER_3D_RAYTRACE_RAM | explicit |
| renderAntiAliasPackets(const SFVEC4F *aBgColorY, const HITINFO_PACKET *aHitPck_X0Y0, const HITINFO_PACKET *aHitPck_AA_X1Y1, const RAY *aRayPck, SFVEC4F *aOutHitColor) | RENDER_3D_RAYTRACE_BASE | protected |
| renderBlockTracing(uint8_t *ptrPBO, signed int iBlock) | RENDER_3D_RAYTRACE_BASE | protected |
| renderFinalColor(uint8_t *ptrPBO, const SFVEC4F &rgbColor, bool applyColorSpaceConversion) | RENDER_3D_RAYTRACE_BASE | protected |
| renderPreview(uint8_t *ptrPBO) | RENDER_3D_RAYTRACE_BASE | protected |
| renderRayPackets(const SFVEC4F *bgColorY, const RAY *aRayPkt, HITINFO_PACKET *aHitPacket, bool is_testShadow, SFVEC4F *aOutHitColor) | RENDER_3D_RAYTRACE_BASE | protected |
| renderTracing(uint8_t *ptrPBO, REPORTER *aStatusReporter) | RENDER_3D_RAYTRACE_BASE | protected |
| restartRenderState() | RENDER_3D_RAYTRACE_BASE | protected |
| SetBusyIndicatorFactory(BUSY_INDICATOR::FACTORY aNewFactory) | RENDER_3D_BASE | |
| SetCurWindowSize(const wxSize &aSize) override | RENDER_3D_RAYTRACE_RAM | virtual |
| setupMaterials() | RENDER_3D_RAYTRACE_BASE | protected |
| shadeHit(const SFVEC4F &aBgColor, const RAY &aRay, HITINFO &aHitInfo, bool aIsInsideObject, unsigned int aRecursiveLevel, bool is_testShadow) const | RENDER_3D_RAYTRACE_BASE | protected |
| ~RENDER_3D_BASE()=0 | RENDER_3D_BASE | pure virtual |
| ~RENDER_3D_RAYTRACE_BASE() | RENDER_3D_RAYTRACE_BASE | |
| ~RENDER_3D_RAYTRACE_RAM() | RENDER_3D_RAYTRACE_RAM | |