BeginDrawing() const | KIGFX::VERTEX_MANAGER | |
ChangeItemColor(const VERTEX_ITEM &aItem, const COLOR4D &aColor) const | KIGFX::VERTEX_MANAGER | |
ChangeItemDepth(const VERTEX_ITEM &aItem, GLfloat aDepth) const | KIGFX::VERTEX_MANAGER | |
Clear() const | KIGFX::VERTEX_MANAGER | |
Color(const COLOR4D &aColor) | KIGFX::VERTEX_MANAGER | inline |
Color(GLfloat aRed, GLfloat aGreen, GLfloat aBlue, GLfloat aAlpha) | KIGFX::VERTEX_MANAGER | inline |
DrawItem(const VERTEX_ITEM &aItem) const | KIGFX::VERTEX_MANAGER | |
EnableDepthTest(bool aEnabled) | KIGFX::VERTEX_MANAGER | |
EndDrawing() const | KIGFX::VERTEX_MANAGER | |
FinishItem() const | KIGFX::VERTEX_MANAGER | |
FreeItem(VERTEX_ITEM &aItem) const | KIGFX::VERTEX_MANAGER | |
GetTransformation() const | KIGFX::VERTEX_MANAGER | inline |
GetVertices(const VERTEX_ITEM &aItem) const | KIGFX::VERTEX_MANAGER | |
m_color | KIGFX::VERTEX_MANAGER | protected |
m_container | KIGFX::VERTEX_MANAGER | protected |
m_gpu | KIGFX::VERTEX_MANAGER | protected |
m_noTransform | KIGFX::VERTEX_MANAGER | protected |
m_reserved | KIGFX::VERTEX_MANAGER | protected |
m_reservedSpace | KIGFX::VERTEX_MANAGER | protected |
m_shader | KIGFX::VERTEX_MANAGER | protected |
m_transform | KIGFX::VERTEX_MANAGER | protected |
m_transformStack | KIGFX::VERTEX_MANAGER | protected |
Map() | KIGFX::VERTEX_MANAGER | |
PopMatrix() | KIGFX::VERTEX_MANAGER | inline |
PushMatrix() | KIGFX::VERTEX_MANAGER | inline |
putVertex(VERTEX &aTarget, GLfloat aX, GLfloat aY, GLfloat aZ) const | KIGFX::VERTEX_MANAGER | protected |
Reserve(unsigned int aSize) | KIGFX::VERTEX_MANAGER | |
Rotate(GLfloat aAngle, GLfloat aX, GLfloat aY, GLfloat aZ) | KIGFX::VERTEX_MANAGER | inline |
Scale(GLfloat aX, GLfloat aY, GLfloat aZ) | KIGFX::VERTEX_MANAGER | inline |
SetItem(VERTEX_ITEM &aItem) const | KIGFX::VERTEX_MANAGER | |
SetShader(SHADER &aShader) const | KIGFX::VERTEX_MANAGER | |
Shader(GLfloat aShaderType, GLfloat aParam1=0.0f, GLfloat aParam2=0.0f, GLfloat aParam3=0.0f) | KIGFX::VERTEX_MANAGER | inline |
Translate(GLfloat aX, GLfloat aY, GLfloat aZ) | KIGFX::VERTEX_MANAGER | inline |
Unmap() | KIGFX::VERTEX_MANAGER | |
Vertex(const VERTEX &aVertex) | KIGFX::VERTEX_MANAGER | inline |
Vertex(GLfloat aX, GLfloat aY, GLfloat aZ) | KIGFX::VERTEX_MANAGER | |
Vertex(const VECTOR2D &aXY, GLfloat aZ) | KIGFX::VERTEX_MANAGER | inline |
VERTEX_MANAGER(bool aCached) | KIGFX::VERTEX_MANAGER | |
Vertices(const VERTEX aVertices[], unsigned int aSize) | KIGFX::VERTEX_MANAGER | |