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def | __init__ (self, *args) |
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def | Cross (self, aVector) |
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def | Dot (self, aVector) |
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def | EuclideanNorm (self) |
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def | Normalize (self) |
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def | __eq__ (self, aVector) |
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def | __ne__ (self, aVector) |
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def | __imul__ (self, val) |
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def | __itruediv__ (self, *args) |
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def | Set (self, x, y, z) |
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def | Get (self) |
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def | __eq__ (self, other) |
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def | __ne__ (self, other) |
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def | __str__ (self) |
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def | __repr__ (self) |
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def | __len__ (self) |
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def | __getitem__ (self, index) |
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def | __setitem__ (self, index, val) |
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def | __nonzero__ (self) |
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property | thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc="The membership flag") |
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property | x = property(_pcbnew.VECTOR3D_x_get, _pcbnew.VECTOR3D_x_set, doc=) |
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property | y = property(_pcbnew.VECTOR3D_y_get, _pcbnew.VECTOR3D_y_set, doc=) |
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property | z = property(_pcbnew.VECTOR3D_z_get, _pcbnew.VECTOR3D_z_set, doc=) |
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Proxy of C++ VECTOR3< double > class.
Definition at line 4927 of file pcbnew.py.
◆ __init__()
def pcbnew.VECTOR3D.__init__ |
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self, |
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args |
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__init__(VECTOR3D self) -> VECTOR3D
__init__(VECTOR3D self, double x, double y, double z) -> VECTOR3D
Definition at line 4940 of file pcbnew.py.
◆ __eq__() [1/2]
def pcbnew.VECTOR3D.__eq__ |
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self, |
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aVector |
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__eq__(VECTOR3D self, VECTOR3D aVector) -> bool
Definition at line 4963 of file pcbnew.py.
◆ __eq__() [2/2]
def pcbnew.VECTOR3D.__eq__ |
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self, |
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other |
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◆ __getitem__()
def pcbnew.VECTOR3D.__getitem__ |
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self, |
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index |
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◆ __imul__()
def pcbnew.VECTOR3D.__imul__ |
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self, |
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val |
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__imul__(VECTOR3D self, double val) -> VECTOR3D
Definition at line 4971 of file pcbnew.py.
◆ __itruediv__()
def pcbnew.VECTOR3D.__itruediv__ |
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self, |
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args |
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◆ __len__()
def pcbnew.VECTOR3D.__len__ |
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self | ) |
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◆ __ne__() [1/2]
def pcbnew.VECTOR3D.__ne__ |
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self, |
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aVector |
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) |
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__ne__(VECTOR3D self, VECTOR3D aVector) -> bool
Definition at line 4967 of file pcbnew.py.
◆ __ne__() [2/2]
def pcbnew.VECTOR3D.__ne__ |
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self, |
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other |
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◆ __nonzero__()
def pcbnew.VECTOR3D.__nonzero__ |
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self | ) |
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◆ __repr__()
def pcbnew.VECTOR3D.__repr__ |
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self | ) |
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◆ __setitem__()
def pcbnew.VECTOR3D.__setitem__ |
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self, |
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index, |
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val |
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◆ __str__()
def pcbnew.VECTOR3D.__str__ |
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self | ) |
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◆ Cross()
def pcbnew.VECTOR3D.Cross |
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self, |
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aVector |
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Cross(VECTOR3D self, VECTOR3D aVector) -> VECTOR3D
Definition at line 4947 of file pcbnew.py.
◆ Dot()
def pcbnew.VECTOR3D.Dot |
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self, |
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aVector |
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Dot(VECTOR3D self, VECTOR3D aVector) -> VECTOR3< double >::extended_type
Definition at line 4951 of file pcbnew.py.
◆ EuclideanNorm()
def pcbnew.VECTOR3D.EuclideanNorm |
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self | ) |
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EuclideanNorm(VECTOR3D self) -> double
Definition at line 4955 of file pcbnew.py.
◆ Get()
def pcbnew.VECTOR3D.Get |
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self | ) |
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Get(VECTOR3D self) -> PyObject *
Definition at line 4985 of file pcbnew.py.
◆ Normalize()
def pcbnew.VECTOR3D.Normalize |
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self | ) |
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Normalize(VECTOR3D self) -> VECTOR3D
Definition at line 4959 of file pcbnew.py.
◆ Set()
def pcbnew.VECTOR3D.Set |
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self, |
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x, |
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y, |
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z |
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Set(VECTOR3D self, double x, double y, double z)
Definition at line 4981 of file pcbnew.py.
◆ ECOORD_MAX
_pcbnew pcbnew.VECTOR3D.ECOORD_MAX = _pcbnew.VECTOR3D_ECOORD_MAX |
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◆ ECOORD_MIN
_pcbnew pcbnew.VECTOR3D.ECOORD_MIN = _pcbnew.VECTOR3D_ECOORD_MIN |
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◆ thisown
property pcbnew.VECTOR3D.thisown = property(lambda x: x.this.own(), lambda x, v: x.this.own(v), doc="The membership flag") |
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property pcbnew.VECTOR3D.x = property(_pcbnew.VECTOR3D_x_get, _pcbnew.VECTOR3D_x_set, doc=) |
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property pcbnew.VECTOR3D.y = property(_pcbnew.VECTOR3D_y_get, _pcbnew.VECTOR3D_y_set, doc=) |
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property pcbnew.VECTOR3D.z = property(_pcbnew.VECTOR3D_z_get, _pcbnew.VECTOR3D_z_set, doc=) |
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static |
The documentation for this class was generated from the following file: