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shape_arc.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2018 CERN
5 * Copyright (C) 2019-2024 KiCad Developers, see AUTHORS.txt for contributors.
6 * @author Tomasz Wlostowski <[email protected]>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, you may find one here:
20 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
21 * or you may search the http://www.gnu.org website for the version 2 license,
22 * or you may write to the Free Software Foundation, Inc.,
23 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
24 */
25
26#ifndef __SHAPE_ARC_H
27#define __SHAPE_ARC_H
28
29#include <geometry/shape.h>
30#include <base_units.h>
31#include <math/vector2d.h> // for VECTOR2I
32#include <geometry/eda_angle.h>
33
35
36class SHAPE_ARC : public SHAPE
37{
38public:
39
41 SHAPE( SH_ARC ),
42 m_width( 0 ),
43 m_radius( 0 )
44 {};
45
57 SHAPE_ARC( const VECTOR2I& aArcCenter, const VECTOR2I& aArcStartPoint,
58 const EDA_ANGLE& aCenterAngle, int aWidth = 0 );
59
66 SHAPE_ARC( const VECTOR2I& aArcStart, const VECTOR2I& aArcMid, const VECTOR2I& aArcEnd,
67 int aWidth );
68
77 SHAPE_ARC( const SEG& aSegmentA, const SEG& aSegmentB, int aRadius, int aWidth = 0 );
78
79 SHAPE_ARC( const SHAPE_ARC& aOther );
80
81 virtual ~SHAPE_ARC() {}
82
83 SHAPE* Clone() const override
84 {
85 return new SHAPE_ARC( *this );
86 }
87
97 SHAPE_ARC& ConstructFromStartEndAngle( const VECTOR2I& aStart, const VECTOR2I& aEnd,
98 const EDA_ANGLE& aAngle, double aWidth = 0 );
99
109 SHAPE_ARC& ConstructFromStartEndCenter( const VECTOR2I& aStart, const VECTOR2I& aEnd,
110 const VECTOR2I& aCenter, bool aClockwise = false,
111 double aWidth = 0 );
112
113 const VECTOR2I& GetP0() const { return m_start; }
114 const VECTOR2I& GetP1() const { return m_end; }
115 const VECTOR2I& GetArcMid() const { return m_mid; }
116 const VECTOR2I& GetCenter() const;
117
118 const BOX2I BBox( int aClearance = 0 ) const override;
119
120 VECTOR2I NearestPoint( const VECTOR2I& aP ) const;
121
122 bool Collide( const SEG& aSeg, int aClearance = 0, int* aActual = nullptr,
123 VECTOR2I* aLocation = nullptr ) const override;
124 bool Collide( const VECTOR2I& aP, int aClearance = 0, int* aActual = nullptr,
125 VECTOR2I* aLocation = nullptr ) const override;
126
127
128 bool Collide( const SHAPE* aShape, int aClearance = 0, int* aActual = nullptr,
129 VECTOR2I* aLocation = nullptr ) const override
130 {
131 return SHAPE::Collide( aShape, aClearance, aActual, aLocation );
132 }
133
142 int IntersectLine( const SEG& aSeg, std::vector<VECTOR2I>* aIpsBuffer ) const;
143
151 int Intersect( const SHAPE_ARC& aArc, std::vector<VECTOR2I>* aIpsBuffer ) const;
152
153 bool IsClockwise() const;
154
155 void SetWidth( int aWidth )
156 {
157 m_width = aWidth;
158 }
159
160 int GetWidth() const
161 {
162 return m_width;
163 }
164
165 bool IsSolid() const override
166 {
167 return true;
168 }
169
170 void Move( const VECTOR2I& aVector ) override;
171
178 void Rotate( const EDA_ANGLE& aAngle, const VECTOR2I& aCenter ) override;
179
180 void Mirror( bool aX = true, bool aY = false, const VECTOR2I& aVector = { 0, 0 } );
181
182 void Mirror( const SEG& axis );
183
184 void Reverse();
185
186 SHAPE_ARC Reversed() const;
187
188 double GetRadius() const;
189
190 SEG GetChord() const
191 {
192 return SEG( m_start, m_end );
193 }
194
199
203 EDA_ANGLE GetStartAngle() const;
204
208 EDA_ANGLE GetEndAngle() const;
209
213 double GetLength() const;
214
224 static double DefaultAccuracyForPCB(){ return 0.005 * PCB_IU_PER_MM; }
225
241 const SHAPE_LINE_CHAIN ConvertToPolyline( double aAccuracy = DefaultAccuracyForPCB(),
242 double* aEffectiveAccuracy = nullptr ) const;
243
244 bool operator==( SHAPE_ARC const& aArc ) const
245 {
246 return ( aArc.m_start == m_start ) && ( aArc.m_end == m_end ) && ( aArc.m_mid == m_mid )
247 && ( aArc.m_width == m_width );
248 }
249
250 void TransformToPolygon( SHAPE_POLY_SET& aBuffer, int aError,
251 ERROR_LOC aErrorLoc ) const override;
252
253private:
254 bool ccw( const VECTOR2I& aA, const VECTOR2I& aB, const VECTOR2I& aC ) const
255 {
256 return ( ecoord{ aC.y } - aA.y ) * ( ecoord{ aB.x } - aA.x ) >
257 ( ecoord{ aB.y } - aA.y ) * ( ecoord{ aC.x } - aA.x );
258 }
259
260 void update_values();
261
262 bool sliceContainsPoint( const VECTOR2I& p ) const;
263
264private:
269
270 BOX2I m_bbox; // Calculated value
271 VECTOR2I m_center; // Calculated value
272 double m_radius; // Calculated value
273};
274
275// Required for Boost Test BOOST_CHECK_EQUAL:
276std::ostream& operator<<( std::ostream& aStream, const SHAPE_ARC& aArc );
277
278#endif
constexpr double PCB_IU_PER_MM
Definition: base_units.h:70
Definition: seg.h:42
EDA_ANGLE GetCentralAngle() const
Definition: shape_arc.cpp:490
double m_radius
Definition: shape_arc.h:272
const VECTOR2I & GetArcMid() const
Definition: shape_arc.h:115
void update_values()
Definition: shape_arc.cpp:321
SEG GetChord() const
Definition: shape_arc.h:190
bool IsClockwise() const
Definition: shape_arc.cpp:385
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Definition: shape_arc.h:128
void Move(const VECTOR2I &aVector) override
Definition: shape_arc.cpp:578
SHAPE_ARC & ConstructFromStartEndAngle(const VECTOR2I &aStart, const VECTOR2I &aEnd, const EDA_ANGLE &aAngle, double aWidth=0)
Construct this arc from the given start, end and angle.
Definition: shape_arc.cpp:194
virtual ~SHAPE_ARC()
Definition: shape_arc.h:81
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
Definition: shape_arc.cpp:371
EDA_ANGLE GetEndAngle() const
Definition: shape_arc.cpp:468
double GetLength() const
Definition: shape_arc.cpp:481
BOX2I m_bbox
Definition: shape_arc.h:270
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter) override
Rotate the arc by a given angle about a point.
Definition: shape_arc.cpp:587
bool sliceContainsPoint(const VECTOR2I &p) const
Definition: shape_arc.cpp:639
VECTOR2I NearestPoint(const VECTOR2I &aP) const
Definition: shape_arc.cpp:391
SHAPE_ARC()
Definition: shape_arc.h:40
int GetWidth() const
Definition: shape_arc.h:160
void SetWidth(int aWidth)
Definition: shape_arc.h:155
VECTOR2I m_mid
Definition: shape_arc.h:266
SHAPE_ARC & ConstructFromStartEndCenter(const VECTOR2I &aStart, const VECTOR2I &aEnd, const VECTOR2I &aCenter, bool aClockwise=false, double aWidth=0)
Constructs this arc from the given start, end and center.
Definition: shape_arc.cpp:212
SHAPE_ARC Reversed() const
Definition: shape_arc.cpp:633
VECTOR2I m_center
Definition: shape_arc.h:271
int m_width
Definition: shape_arc.h:268
const VECTOR2I & GetP1() const
Definition: shape_arc.h:114
int IntersectLine(const SEG &aSeg, std::vector< VECTOR2I > *aIpsBuffer) const
Find intersection points between this arc and aSeg, treating aSeg as an infinite line.
Definition: shape_arc.cpp:281
VECTOR2I m_end
Definition: shape_arc.h:267
bool Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the segment aSeg than aClearance,...
Definition: shape_arc.cpp:244
const SHAPE_LINE_CHAIN ConvertToPolyline(double aAccuracy=DefaultAccuracyForPCB(), double *aEffectiveAccuracy=nullptr) const
Construct a SHAPE_LINE_CHAIN of segments from a given arc.
Definition: shape_arc.cpp:512
int Intersect(const SHAPE_ARC &aArc, std::vector< VECTOR2I > *aIpsBuffer) const
Find intersection points between this arc and aArc.
Definition: shape_arc.cpp:302
double GetRadius() const
Definition: shape_arc.cpp:506
EDA_ANGLE GetStartAngle() const
Definition: shape_arc.cpp:461
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const override
Fills a SHAPE_POLY_SET with a polygon representation of this shape.
Definition: shape_arc.cpp:665
static double DefaultAccuracyForPCB()
Definition: shape_arc.h:224
bool operator==(SHAPE_ARC const &aArc) const
Definition: shape_arc.h:244
SHAPE * Clone() const override
Return a dynamically allocated copy of the shape.
Definition: shape_arc.h:83
void Reverse()
Definition: shape_arc.cpp:627
void Mirror(bool aX=true, bool aY=false, const VECTOR2I &aVector={ 0, 0 })
Definition: shape_arc.cpp:597
bool ccw(const VECTOR2I &aA, const VECTOR2I &aB, const VECTOR2I &aC) const
Definition: shape_arc.h:254
const VECTOR2I & GetP0() const
Definition: shape_arc.h:113
VECTOR2I m_start
Definition: shape_arc.h:265
bool IsSolid() const override
Definition: shape_arc.h:165
const VECTOR2I & GetCenter() const
Definition: shape_arc.cpp:475
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
Represent a set of closed polygons.
An abstract shape on 2D plane.
Definition: shape.h:126
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
Check if the boundary of shape (this) lies closer to the point aP than aClearance,...
Definition: shape.h:181
VECTOR2I::extended_type ecoord
Definition: shape.h:284
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
@ SH_ARC
circular arc
Definition: shape.h:54
std::ostream & operator<<(std::ostream &aStream, const SHAPE_ARC &aArc)
Definition: shape_arc.cpp:36