KiCad PCB EDA Suite
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sch_move_tool.cpp
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2019 CERN
5 * Copyright (C) 2019-2024 KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
25#include <cmath>
26#include <wx/log.h>
27#include <trigo.h>
29#include <tool/tool_manager.h>
33#include <ee_actions.h>
34#include <sch_commit.h>
35#include <eda_item.h>
36#include <sch_item.h>
37#include <sch_symbol.h>
38#include <sch_sheet.h>
39#include <sch_sheet_pin.h>
40#include <sch_line.h>
41#include <sch_junction.h>
42#include <sch_edit_frame.h>
43#include <eeschema_id.h>
44#include <pgm_base.h>
45#include <view/view_controls.h>
47#include "sch_move_tool.h"
48
49
50// For adding to or removing from selections
51#define QUIET_MODE true
52
53
55 EE_TOOL_BASE<SCH_EDIT_FRAME>( "eeschema.InteractiveMove" ),
56 m_inMoveTool( false ),
57 m_moveInProgress( false ),
58 m_isDrag( false ),
59 m_moveOffset( 0, 0 )
60{
61}
62
63
65{
67
68 auto moveCondition =
69 []( const SELECTION& aSel )
70 {
71 if( aSel.Empty() || SELECTION_CONDITIONS::OnlyTypes( { SCH_MARKER_T } )( aSel ) )
72 return false;
73
75 return false;
76
77 return true;
78 };
79
80 // Add move actions to the selection tool menu
81 //
83
84 selToolMenu.AddItem( EE_ACTIONS::move, moveCondition, 150 );
85 selToolMenu.AddItem( EE_ACTIONS::drag, moveCondition, 150 );
86 selToolMenu.AddItem( EE_ACTIONS::alignToGrid, moveCondition, 150 );
87
88 return true;
89}
90
91
92void SCH_MOVE_TOOL::orthoLineDrag( SCH_COMMIT* aCommit, SCH_LINE* line, const VECTOR2I& splitDelta,
93 int& xBendCount, int& yBendCount, const EE_GRID_HELPER& grid )
94{
95 // If the move is not the same angle as this move, then we need to do something special with
96 // the unselected end to maintain orthogonality. Either drag some connected line that is the
97 // same angle as the move or add two lines to make a 90 degree connection
98 if( !EDA_ANGLE( splitDelta ).IsParallelTo( line->Angle() ) || line->GetLength() == 0 )
99 {
100 VECTOR2I unselectedEnd = line->HasFlag( STARTPOINT ) ? line->GetEndPoint()
101 : line->GetStartPoint();
102 VECTOR2I selectedEnd = line->HasFlag( STARTPOINT ) ? line->GetStartPoint()
103 : line->GetEndPoint();
104
105 // Look for pre-existing lines we can drag with us instead of creating new ones
106 bool foundAttachment = false;
107 bool foundJunction = false;
108 bool foundPin = false;
109 SCH_LINE* foundLine = nullptr;
110
111 for( EDA_ITEM* cItem : m_lineConnectionCache[line] )
112 {
113 foundAttachment = true;
114
115 // If the move is the same angle as a connected line, we can shrink/extend that line
116 // endpoint
117 switch( cItem->Type() )
118 {
119 case SCH_LINE_T:
120 {
121 SCH_LINE* cLine = static_cast<SCH_LINE*>( cItem );
122
123 // A matching angle on a non-zero-length line means lengthen/shorten will work
124 if( EDA_ANGLE( splitDelta ).IsParallelTo( cLine->Angle() )
125 && cLine->GetLength() != 0 )
126 {
127 foundLine = cLine;
128 }
129
130 // Zero length lines are lines that this algorithm has shortened to 0 so they also
131 // work but we should prefer using a segment with length and angle matching when
132 // we can (otherwise the zero length line will draw overlapping segments on them)
133 if( !foundLine && cLine->GetLength() == 0 )
134 foundLine = cLine;
135
136 break;
137 }
138 case SCH_JUNCTION_T:
139 foundJunction = true;
140 break;
141
142 case SCH_PIN_T:
143 foundPin = true;
144 break;
145
146 case SCH_SHEET_T:
147 for( const auto& pair : m_specialCaseSheetPins )
148 {
149 if( pair.first->IsConnected( selectedEnd ) )
150 {
151 foundPin = true;
152 break;
153 }
154 }
155
156 break;
157
158 default:
159 break;
160 }
161 }
162
163 // Ok... what if our original line is length zero from moving in its direction, and the
164 // last added segment of the 90 bend we are connected to is zero from moving it in its
165 // direction after it was added?
166 //
167 // If we are moving in original direction, we should lengthen the original drag wire.
168 // Otherwise we should lengthen the new wire.
169 bool preferOriginalLine = false;
170
171 if( foundLine
172 && foundLine->GetLength() == 0
173 && line->GetLength() == 0
174 && EDA_ANGLE( splitDelta ).IsParallelTo( line->GetStoredAngle() ) )
175 {
176 preferOriginalLine = true;
177 }
178 // If we have found an attachment, but not a line, we want to check if it's a junction.
179 // These are special-cased and get a single line added instead of a 90-degree bend. Except
180 // when we're on a pin, because pins always need bends, and junctions are just added to
181 // pins for visual clarity.
182 else if( !foundLine && foundJunction && !foundPin )
183 {
184 // Create a new wire ending at the unselected end
185 foundLine = new SCH_LINE( unselectedEnd, line->GetLayer() );
186 foundLine->SetFlags( IS_NEW );
187 foundLine->SetLastResolvedState( line );
188 m_frame->AddToScreen( foundLine, m_frame->GetScreen() );
189 m_newDragLines.insert( foundLine );
190
191 // We just broke off of the existing items, so replace all of them with our new
192 // end connection.
194 m_lineConnectionCache[line].clear();
195 m_lineConnectionCache[line].emplace_back( foundLine );
196 }
197
198 // We want to drag our found line if it's in the same angle as the move or zero length,
199 // but if the original drag line is also zero and the same original angle we should extend
200 // that one first
201 if( foundLine && !preferOriginalLine )
202 {
203 // Move the connected line found oriented in the direction of our move.
204 //
205 // Make sure we grab the right endpoint, it's not always STARTPOINT since the user can
206 // draw a box of lines. We need to only move one though, and preferably the start point,
207 // in case we have a zero length line that we are extending (we want the foundLine
208 // start point to be attached to the unselected end of our drag line).
209 //
210 // Also, new lines are added already so they'll be in the undo list, skip adding them.
211
212 if( !foundLine->HasFlag( IS_CHANGED ) && !foundLine->HasFlag( IS_NEW ) )
213 {
214 aCommit->Modify( (SCH_ITEM*) foundLine, m_frame->GetScreen() );
215
216 if( !foundLine->IsSelected() )
217 m_changedDragLines.insert( foundLine );
218 }
219
220 if( foundLine->GetStartPoint() == unselectedEnd )
221 foundLine->MoveStart( splitDelta );
222 else if( foundLine->GetEndPoint() == unselectedEnd )
223 foundLine->MoveEnd( splitDelta );
224
225 updateItem( foundLine, true );
226
227 SCH_LINE* bendLine = nullptr;
228
229 if( m_lineConnectionCache.count( foundLine ) == 1
230 && m_lineConnectionCache[foundLine][0]->Type() == SCH_LINE_T )
231 {
232 bendLine = static_cast<SCH_LINE*>( m_lineConnectionCache[foundLine][0] );
233 }
234
235 // Remerge segments we've created if this is a segment that we've added whose only
236 // other connection is also an added segment
237 //
238 // bendLine is first added segment at the original attachment point, foundLine is the
239 // orthogonal line between bendLine and this line
240 if( foundLine->HasFlag( IS_NEW )
241 && foundLine->GetLength() == 0
242 && bendLine && bendLine->HasFlag( IS_NEW ) )
243 {
244 if( line->HasFlag( STARTPOINT ) )
245 line->SetEndPoint( bendLine->GetEndPoint() );
246 else
247 line->SetStartPoint( bendLine->GetEndPoint() );
248
249 // Update our cache of the connected items.
250
251 // First, re-attach our drag labels to the original line being re-merged.
252 for( EDA_ITEM* candidate : m_lineConnectionCache[bendLine] )
253 {
254 SCH_LABEL_BASE* label = dynamic_cast<SCH_LABEL_BASE*>( candidate );
255
256 if( label && m_specialCaseLabels.count( label ) )
257 m_specialCaseLabels[label].attachedLine = line;
258 }
259
261 m_lineConnectionCache[bendLine].clear();
262 m_lineConnectionCache[foundLine].clear();
263
264 m_frame->RemoveFromScreen( bendLine, m_frame->GetScreen() );
265 m_frame->RemoveFromScreen( foundLine, m_frame->GetScreen() );
266
267 m_newDragLines.erase( bendLine );
268 m_newDragLines.erase( foundLine );
269
270 delete bendLine;
271 delete foundLine;
272 }
273 //Ok, move the unselected end of our item
274 else
275 {
276 if( line->HasFlag( STARTPOINT ) )
277 line->MoveEnd( splitDelta );
278 else
279 line->MoveStart( splitDelta );
280 }
281
282 updateItem( line, true );
283 }
284 else if( line->GetLength() == 0 )
285 {
286 // We didn't find another line to shorten/lengthen, (or we did but it's also zero)
287 // so now is a good time to use our existing zero-length original line
288 }
289 // Either no line was at the "right" angle, or this was a junction, pin, sheet, etc. We
290 // need to add segments to keep the soon-to-move unselected end connected to these items.
291 //
292 // To keep our drag selections all the same, we'll move our unselected end point and then
293 // put wires between it and its original endpoint.
294 else if( foundAttachment && line->IsOrthogonal() )
295 {
296 VECTOR2D lineGrid = grid.GetGridSize( grid.GetItemGrid( line ) );
297
298 // The bend counter handles a group of wires all needing their offset one grid movement
299 // further out from each other to not overlap. The absolute value stuff finds the
300 // direction of the line and hence the the bend increment on that axis
301 unsigned int xMoveBit = splitDelta.x != 0;
302 unsigned int yMoveBit = splitDelta.y != 0;
303 int xLength = abs( unselectedEnd.x - selectedEnd.x );
304 int yLength = abs( unselectedEnd.y - selectedEnd.y );
305 int xMove = ( xLength - ( xBendCount * lineGrid.x ) )
306 * sign( selectedEnd.x - unselectedEnd.x );
307 int yMove = ( yLength - ( yBendCount * lineGrid.y ) )
308 * sign( selectedEnd.y - unselectedEnd.y );
309
310 // Create a new wire ending at the unselected end, we'll move the new wire's start
311 // point to the unselected end
312 SCH_LINE* a = new SCH_LINE( unselectedEnd, line->GetLayer() );
313 a->MoveStart( VECTOR2I( xMove, yMove ) );
314 a->SetFlags( IS_NEW );
315 a->SetConnectivityDirty( true );
316 a->SetLastResolvedState( line );
318 m_newDragLines.insert( a );
319
320 SCH_LINE* b = new SCH_LINE( a->GetStartPoint(), line->GetLayer() );
321 b->MoveStart( VECTOR2I( splitDelta.x, splitDelta.y ) );
322 b->SetFlags( IS_NEW | STARTPOINT );
323 b->SetConnectivityDirty( true );
324 b->SetLastResolvedState( line );
326 m_newDragLines.insert( b );
327
328 xBendCount += yMoveBit;
329 yBendCount += xMoveBit;
330
331 // Ok move the unselected end of our item
332 if( line->HasFlag( STARTPOINT ) )
333 {
334 line->MoveEnd( VECTOR2I( splitDelta.x ? splitDelta.x : xMove,
335 splitDelta.y ? splitDelta.y : yMove ) );
336 }
337 else
338 {
339 line->MoveStart( VECTOR2I( splitDelta.x ? splitDelta.x : xMove,
340 splitDelta.y ? splitDelta.y : yMove ) );
341 }
342
343 // Update our cache of the connected items. First, attach our drag labels to the line
344 // left behind.
345 for( EDA_ITEM* candidate : m_lineConnectionCache[line] )
346 {
347 SCH_LABEL_BASE* label = dynamic_cast<SCH_LABEL_BASE*>( candidate );
348
349 if( label && m_specialCaseLabels.count( label ) )
350 m_specialCaseLabels[label].attachedLine = a;
351 }
352
353 // We just broke off of the existing items, so replace all of them with our new end
354 // connection.
356 m_lineConnectionCache[b].emplace_back( a );
357 m_lineConnectionCache[line].clear();
358 m_lineConnectionCache[line].emplace_back( b );
359 }
360 // Original line has no attachments, just move the unselected end
361 else if( !foundAttachment )
362 {
363 if( line->HasFlag( STARTPOINT ) )
364 line->MoveEnd( splitDelta );
365 else
366 line->MoveStart( splitDelta );
367 }
368 }
369}
370
371
372int SCH_MOVE_TOOL::Main( const TOOL_EVENT& aEvent )
373{
375
376 if( SCH_COMMIT* commit = dynamic_cast<SCH_COMMIT*>( aEvent.Commit() ) )
377 {
378 bool isSlice = false;
379
380 if( m_isDrag )
381 isSlice = aEvent.Parameter<bool>();
382
383 wxCHECK( aEvent.SynchronousState(), 0 );
384 aEvent.SynchronousState()->store( STS_RUNNING );
385
386 if( doMoveSelection( aEvent, commit, isSlice ) )
387 aEvent.SynchronousState()->store( STS_FINISHED );
388 else
389 aEvent.SynchronousState()->store( STS_CANCELLED );
390 }
391 else
392 {
393 SCH_COMMIT localCommit( m_toolMgr );
394
395 if( doMoveSelection( aEvent, &localCommit, false ) )
396 localCommit.Push( m_isDrag ? _( "Drag" ) : _( "Move" ) );
397 else
398 localCommit.Revert();
399 }
400
401 return 0;
402}
403
404
405bool SCH_MOVE_TOOL::doMoveSelection( const TOOL_EVENT& aEvent, SCH_COMMIT* aCommit, bool aIsSlice )
406{
407 EESCHEMA_SETTINGS* cfg = nullptr;
408
409 try
410 {
412 }
413 catch( const std::runtime_error& e )
414 {
415 wxCHECK_MSG( false, false, e.what() );
416 }
417
420 bool wasDragging = m_moveInProgress && m_isDrag;
421
422 m_anchorPos.reset();
423
424 if( m_moveInProgress )
425 {
426 if( m_isDrag != wasDragging )
427 {
429
430 if( sel && !sel->IsNew() )
431 {
432 // Reset the selected items so we can start again with the current m_isDrag
433 // state.
434 aCommit->Revert();
435
438 m_moveInProgress = false;
439 controls->SetAutoPan( false );
440
441 // And give it a kick so it doesn't have to wait for the first mouse movement
442 // to refresh.
444 }
445 }
446 else
447 {
448 // The tool hotkey is interpreted as a click when already dragging/moving
450 }
451
452 return false;
453 }
454
455 if( m_inMoveTool ) // Must come after m_moveInProgress checks above...
456 return false;
457
459
460 // Be sure that there is at least one item that we can move. If there's no selection try
461 // looking for the stuff under mouse cursor (i.e. Kicad old-style hover selection).
463 true );
464 bool unselect = selection.IsHover();
465
466 // Keep an original copy of the starting points for cleanup after the move
467 std::vector<DANGLING_END_ITEM> internalPoints;
468
469 Activate();
470
471 // Must be done after Activate() so that it gets set into the correct context
472 controls->ShowCursor( true );
473
474 m_frame->PushTool( aEvent );
475
476 if( selection.Empty() )
477 {
478 // Note that it's important to go through push/pop even when the selection is empty.
479 // This keeps other tools from having to special-case an empty move.
480 m_frame->PopTool( aEvent );
481 return false;
482 }
483
484 bool restore_state = false;
485 TOOL_EVENT copy = aEvent;
486 TOOL_EVENT* evt = &copy;
487 VECTOR2I prevPos;
489
490 m_cursor = controls->GetCursorPosition();
491
492 // Main loop: keep receiving events
493 do
494 {
495 m_frame->GetCanvas()->SetCurrentCursor( KICURSOR::MOVING );
496 grid.SetSnap( !evt->Modifier( MD_SHIFT ) );
497 grid.SetUseGrid( getView()->GetGAL()->GetGridSnapping() && !evt->DisableGridSnapping() );
498
500 || evt->IsAction( &EE_ACTIONS::move )
501 || evt->IsAction( &EE_ACTIONS::drag )
502 || evt->IsMotion()
503 || evt->IsDrag( BUT_LEFT )
505 {
506 if( !m_moveInProgress ) // Prepare to start moving/dragging
507 {
508 SCH_ITEM* sch_item = (SCH_ITEM*) selection.Front();
509 bool placingNewItems = sch_item && sch_item->IsNew();
510
511 //------------------------------------------------------------------------
512 // Setup a drag or a move
513 //
514 m_dragAdditions.clear();
515 m_specialCaseLabels.clear();
517 internalPoints.clear();
519
520 for( SCH_ITEM* it : m_frame->GetScreen()->Items() )
521 {
522 it->ClearFlags( SELECTED_BY_DRAG );
523
524 if( !it->IsSelected() )
525 it->ClearFlags( STARTPOINT | ENDPOINT );
526 }
527
528 // Drag of split items start over top of their other segment so
529 // we want to skip grabbing the segments we split from
530 if( m_isDrag && !aIsSlice )
531 {
532 EDA_ITEMS connectedDragItems;
533
534 // Add connections to the selection for a drag.
535 // Do all non-labels/entries first so we don't add junctions to drag
536 // when the line will eventually be drag selected.
537 std::vector<SCH_ITEM*> stageTwo;
538
539 for( EDA_ITEM* edaItem : selection )
540 {
541 SCH_ITEM* item = static_cast<SCH_ITEM*>( edaItem );
542 std::vector<VECTOR2I> connections;
543
544 switch( item->Type() )
545 {
546 case SCH_LABEL_T:
547 case SCH_HIER_LABEL_T:
550 stageTwo.emplace_back(item);
551 break;
552
553 case SCH_LINE_T:
554 static_cast<SCH_LINE*>( item )->GetSelectedPoints( connections );
555 break;
556 default:
557 connections = item->GetConnectionPoints();
558 }
559
560 for( const VECTOR2I& point : connections )
561 getConnectedDragItems( aCommit, item, point, connectedDragItems );
562 }
563
564 // Go back and get all label connections now that we can test for drag-selected
565 // lines the labels might be on
566 for( SCH_ITEM* item : stageTwo )
567 {
568 for( const VECTOR2I& point : item->GetConnectionPoints() )
569 getConnectedDragItems( aCommit, item, point, connectedDragItems );
570 }
571
572 for( EDA_ITEM* item : connectedDragItems )
573 {
574 m_dragAdditions.push_back( item->m_Uuid );
576 }
577
578 // Pre-cache all connections of our selected objects so we can keep track of
579 // what they were originally connected to as we drag them around
580 for( EDA_ITEM* edaItem : selection )
581 {
582 SCH_ITEM* schItem = static_cast<SCH_ITEM*>( edaItem );
583
584 if( schItem->Type() == SCH_LINE_T )
585 {
586 SCH_LINE* line = static_cast<SCH_LINE*>( schItem );
587
588 //Also store the original angle of the line, is needed later to decide
589 //which segment to extend when they've become zero length
590 line->StoreAngle();
591
592 for( const VECTOR2I& point : line->GetConnectionPoints() )
593 getConnectedItems( line, point, m_lineConnectionCache[line] );
594 }
595 }
596 }
597 else
598 {
599 // Mark the edges of the block with dangling flags for a move.
600 for( EDA_ITEM* item : selection )
601 static_cast<SCH_ITEM*>( item )->GetEndPoints( internalPoints );
602
603 std::vector<DANGLING_END_ITEM> endPointsByType = internalPoints;
604 std::vector<DANGLING_END_ITEM> endPointsByPos = endPointsByType;
606 endPointsByPos );
607
608 for( EDA_ITEM* item : selection )
609 static_cast<SCH_ITEM*>( item )->UpdateDanglingState( endPointsByType,
610 endPointsByPos );
611 }
612
613
614 // Generic setup
615 snapLayer = grid.GetSelectionGrid( selection );
616
617 for( EDA_ITEM* item : selection )
618 {
619 if( item->IsNew() )
620 {
621 // Item was added to commit in a previous command
622 }
623 else if( item->GetParent() && item->GetParent()->IsSelected() )
624 {
625 // Item will be (or has been) added to commit by parent
626 }
627 else
628 {
629 aCommit->Modify( item, m_frame->GetScreen() );
630 }
631
632 item->SetFlags( IS_MOVING );
633
634 if( SCH_ITEM* schItem = dynamic_cast<SCH_ITEM*>( item ) )
635 schItem->SetStoredPos( schItem->GetPosition() );
636 }
637
638 // Set up the starting position and move/drag offset
639 //
640 m_cursor = controls->GetCursorPosition();
641
642 if( evt->IsAction( &EE_ACTIONS::restartMove ) )
643 {
644 wxASSERT_MSG( m_anchorPos, "Should be already set from previous cmd" );
645 }
646 else if( placingNewItems )
647 {
648 m_anchorPos = selection.GetReferencePoint();
649 }
650
651 if( m_anchorPos )
652 {
653 VECTOR2I delta = m_cursor - (*m_anchorPos);
654 bool isPasted = false;
655
656 // Drag items to the current cursor position
657 for( EDA_ITEM* item : selection )
658 {
659 // Don't double move pins, fields, etc.
660 if( item->GetParent() && item->GetParent()->IsSelected() )
661 continue;
662
663 moveItem( item, delta );
664 updateItem( item, false );
665
666 isPasted |= ( item->GetFlags() & IS_PASTED ) != 0;
667 item->ClearFlags( IS_PASTED );
668 }
669
670 // The first time pasted items are moved we need to store the position of the
671 // cursor so that rotate while moving works as expected (instead of around the
672 // original anchor point
673 if( isPasted )
674 selection.SetReferencePoint( m_cursor );
675
677 }
678 // For some items, moving the cursor to anchor is not good (for instance large
679 // hierarchical sheets or symbols can have the anchor outside the view)
680 else if( selection.Size() == 1 && !sch_item->IsMovableFromAnchorPoint() )
681 {
684 }
685 else
686 {
688 {
689 // User wants to warp the mouse
690 m_cursor = grid.BestDragOrigin( m_cursor, snapLayer, selection );
691 selection.SetReferencePoint( m_cursor );
692 }
693 else
694 {
695 // User does not want to warp the mouse
697 }
698 }
699
700 controls->SetCursorPosition( m_cursor, false );
701
702 prevPos = m_cursor;
703 controls->SetAutoPan( true );
704 m_moveInProgress = true;
705 }
706
707 //------------------------------------------------------------------------
708 // Follow the mouse
709 //
710 m_cursor = grid.BestSnapAnchor( controls->GetCursorPosition( false ),
711 snapLayer, selection );
712
713 VECTOR2I delta( m_cursor - prevPos );
715
716 // We need to check if the movement will change the net offset direction on the
717 // X an Y axes. This is because we remerge added bend lines in realtime, and we
718 // also account for the direction of the move when adding bend lines. So, if the
719 // move direction changes, we need to split it into a move that gets us back to
720 // zero, then the rest of the move.
721 std::vector<VECTOR2I> splitMoves;
722
724 {
725 splitMoves.emplace_back( VECTOR2I( -1 * m_moveOffset.x, 0 ) );
726 splitMoves.emplace_back( VECTOR2I( delta.x + m_moveOffset.x, 0 ) );
727 }
728 else
729 {
730 splitMoves.emplace_back( VECTOR2I( delta.x, 0 ) );
731 }
732
734 {
735 splitMoves.emplace_back( VECTOR2I( 0, -1 * m_moveOffset.y ) );
736 splitMoves.emplace_back( VECTOR2I( 0, delta.y + m_moveOffset.y ) );
737 }
738 else
739 {
740 splitMoves.emplace_back( VECTOR2I( 0, delta.y ) );
741 }
742
743
745 prevPos = m_cursor;
746
747 // Used for tracking how far off a drag end should have its 90 degree elbow added
748 int xBendCount = 1;
749 int yBendCount = 1;
750
751 // Split the move into X and Y moves so we can correctly drag orthogonal lines
752 for( const VECTOR2I& splitDelta : splitMoves )
753 {
754 // Skip non-moves
755 if( splitDelta == VECTOR2I( 0, 0 ) )
756 continue;
757
758 for( EDA_ITEM* item : selection.GetItemsSortedByTypeAndXY( ( delta.x >= 0 ),
759 ( delta.y >= 0 ) ) )
760 {
761 // Don't double move pins, fields, etc.
762 if( item->GetParent() && item->GetParent()->IsSelected() )
763 continue;
764
765 SCH_LINE* line = dynamic_cast<SCH_LINE*>( item );
766
767 // Only partially selected drag lines in orthogonal line mode need special
768 // handling
769 if( m_isDrag
770 && cfg->m_Drawing.line_mode != LINE_MODE::LINE_MODE_FREE
771 && line
772 && line->HasFlag( STARTPOINT ) != line->HasFlag( ENDPOINT ) )
773 {
774 orthoLineDrag( aCommit, line, splitDelta, xBendCount, yBendCount, grid );
775 }
776
777 // Move all other items normally, including the selected end of partially
778 // selected lines
779 moveItem( item, splitDelta );
780 updateItem( item, false );
781
782 // Update any lines connected to sheet pins to the sheet pin's location
783 // (which may not exactly follow the splitDelta as the pins are constrained
784 // along the sheet edges.
785 for( const auto& [pin, lineEnd] : m_specialCaseSheetPins )
786 {
787 if( lineEnd.second && lineEnd.first->HasFlag( STARTPOINT ) )
788 lineEnd.first->SetStartPoint( pin->GetPosition() );
789 else if( !lineEnd.second && lineEnd.first->HasFlag( ENDPOINT ) )
790 lineEnd.first->SetEndPoint( pin->GetPosition() );
791 }
792 }
793 }
794
795 if( selection.HasReferencePoint() )
796 selection.SetReferencePoint( selection.GetReferencePoint() + delta );
797
799 }
800
801 //------------------------------------------------------------------------
802 // Handle cancel
803 //
804 else if( evt->IsCancelInteractive() || evt->IsActivate() )
805 {
806 if( evt->IsCancelInteractive() )
808
809 if( m_moveInProgress )
810 {
811 if( evt->IsActivate() )
812 {
813 // Allowing other tools to activate during a move runs the risk of race
814 // conditions in which we try to spool up both event loops at once.
815
816 if( m_isDrag )
817 m_frame->ShowInfoBarMsg( _( "Press <ESC> to cancel drag." ) );
818 else
819 m_frame->ShowInfoBarMsg( _( "Press <ESC> to cancel move." ) );
820
821 evt->SetPassEvent( false );
822 continue;
823 }
824
825 evt->SetPassEvent( false );
826 restore_state = true;
827 }
828
830
831 break;
832 }
833 //------------------------------------------------------------------------
834 // Handle TOOL_ACTION special cases
835 //
836 else if( evt->Action() == TA_UNDO_REDO_PRE )
837 {
838 unselect = true;
839 break;
840 }
841 else if( evt->IsAction( &ACTIONS::doDelete ) )
842 {
843 evt->SetPassEvent();
844 // Exit on a delete; there will no longer be anything to drag.
845 break;
846 }
847 else if( evt->IsAction( &ACTIONS::duplicate ) )
848 {
849 wxBell();
850 }
851 else if( evt->IsAction( &EE_ACTIONS::rotateCW ) )
852 {
854 }
855 else if( evt->IsAction( &EE_ACTIONS::rotateCCW ) )
856 {
858 }
859 else if( evt->Action() == TA_CHOICE_MENU_CHOICE )
860 {
863 {
864 SCH_SYMBOL* symbol = dynamic_cast<SCH_SYMBOL*>( selection.Front() );
865 int unit = *evt->GetCommandId() - ID_POPUP_SCH_SELECT_UNIT;
866
867 if( symbol )
868 {
869 m_frame->SelectUnit( symbol, unit );
871 }
872 }
873 }
874 else if( evt->IsAction( &EE_ACTIONS::highlightNet )
876 {
877 // These don't make any sense during a move. Eat them.
878 }
879 //------------------------------------------------------------------------
880 // Handle context menu
881 //
882 else if( evt->IsClick( BUT_RIGHT ) )
883 {
885 }
886 //------------------------------------------------------------------------
887 // Handle drop
888 //
889 else if( evt->IsMouseUp( BUT_LEFT )
890 || evt->IsClick( BUT_LEFT )
891 || evt->IsDblClick( BUT_LEFT ) )
892 {
893 break; // Finish
894 }
895 else
896 {
897 evt->SetPassEvent();
898 }
899
900 controls->SetAutoPan( m_moveInProgress );
901
902 } while( ( evt = Wait() ) ); //Should be assignment not equality test
903
904 // Create a selection of original selection, drag selected/changed items, and new
905 // bend lines for later before we clear them in the aCommit. We'll need these
906 // to check for new junctions needed, etc.
907 EE_SELECTION selectionCopy( selection );
908
909 for( SCH_LINE* line : m_newDragLines )
910 selectionCopy.Add( line );
911
912 for( SCH_LINE* line : m_changedDragLines )
913 selectionCopy.Add( line );
914
915 // Save whatever new bend lines and changed lines survived the drag
916 for( SCH_LINE* newLine : m_newDragLines )
917 {
918 newLine->ClearEditFlags();
919 aCommit->Added( newLine, m_frame->GetScreen() );
920 }
921
922 // These lines have been changed, but aren't selected. We need
923 // to manually clear these edit flags or they'll stick around.
924 for( SCH_LINE* oldLine : m_changedDragLines )
925 oldLine->ClearEditFlags();
926
927 m_newDragLines.clear();
928 m_changedDragLines.clear();
929
930 controls->ForceCursorPosition( false );
931 controls->ShowCursor( false );
932 controls->SetAutoPan( false );
933
934 m_moveOffset = { 0, 0 };
935 m_anchorPos.reset();
936
937 if( restore_state )
938 {
940 }
941 else
942 {
943 // One last update after exiting loop (for slower stuff, such as updating SCREEN's RTree).
944 for( EDA_ITEM* item : selection )
945 {
946 updateItem( item, true );
947
948 if( SCH_ITEM* sch_item = dynamic_cast<SCH_ITEM*>( item ) )
949 sch_item->SetConnectivityDirty( true );
950 }
951
952 if( selection.GetSize() == 1 && selection.Front()->IsNew() )
953 m_frame->SaveCopyForRepeatItem( static_cast<SCH_ITEM*>( selection.Front() ) );
954
956
957 // If we move items away from a junction, we _may_ want to add a junction there
958 // to denote the state.
959 for( const DANGLING_END_ITEM& it : internalPoints )
960 {
961 if( m_frame->GetScreen()->IsExplicitJunctionNeeded( it.GetPosition()) )
962 m_frame->AddJunction( aCommit, m_frame->GetScreen(), it.GetPosition() );
963 }
964
966 lwbTool->TrimOverLappingWires( aCommit, &selectionCopy );
967 lwbTool->AddJunctionsIfNeeded( aCommit, &selectionCopy );
968
969 // This needs to run prior to `RecalculateConnections` because we need to identify
970 // the lines that are newly dangling
971 if( m_isDrag && !aIsSlice )
972 trimDanglingLines( aCommit );
973
974 // Auto-rotate any moved labels
975 for( EDA_ITEM* item : selection )
976 m_frame->AutoRotateItem( m_frame->GetScreen(), static_cast<SCH_ITEM*>( item ) );
977
978 m_frame->SchematicCleanUp( aCommit );
979 }
980
981 for( EDA_ITEM* item : m_frame->GetScreen()->Items() )
982 item->ClearEditFlags();
983
984 // ensure any selected item not in screen main list (for instance symbol fields)
985 // has its edit flags cleared
986 for( EDA_ITEM* item : selectionCopy )
987 item->ClearEditFlags();
988
989 if( unselect )
991 else
992 m_selectionTool->RebuildSelection(); // Schematic cleanup might have merged lines, etc.
993
994 m_dragAdditions.clear();
995 m_lineConnectionCache.clear();
996 m_moveInProgress = false;
997 m_frame->PopTool( aEvent );
998
999 return !restore_state;
1000}
1001
1002
1004{
1005 // Need a local cleanup first to ensure we remove unneeded junctions
1006 m_frame->SchematicCleanUp( aCommit, m_frame->GetScreen() );
1007
1008 std::set<SCH_ITEM*> danglers;
1009
1010 std::function<void( SCH_ITEM* )> changeHandler =
1011 [&]( SCH_ITEM* aChangedItem ) -> void
1012 {
1013 m_toolMgr->GetView()->Update( aChangedItem, KIGFX::REPAINT );
1014
1015 // Delete newly dangling lines:
1016 // Find split segments (one segment is new, the other is changed) that
1017 // we aren't dragging and don't have selected
1018 if( aChangedItem->HasFlag( IS_BROKEN) && aChangedItem->IsDangling()
1019 && !aChangedItem->IsSelected() )
1020 {
1021 danglers.insert( aChangedItem );
1022 }
1023 };
1024
1025 m_frame->GetScreen()->TestDanglingEnds( nullptr, &changeHandler );
1026
1027 for( SCH_ITEM* line : danglers )
1028 {
1029 line->SetFlags( STRUCT_DELETED );
1030 aCommit->Removed( line, m_frame->GetScreen() );
1031
1032 updateItem( line, false );
1034 }
1035}
1036
1037
1038void SCH_MOVE_TOOL::getConnectedItems( SCH_ITEM* aOriginalItem, const VECTOR2I& aPoint,
1039 EDA_ITEMS& aList )
1040{
1041 EE_RTREE& items = m_frame->GetScreen()->Items();
1042 EE_RTREE::EE_TYPE itemsOverlapping = items.Overlapping( aOriginalItem->GetBoundingBox() );
1043 SCH_ITEM* foundJunction = nullptr;
1044 SCH_ITEM* foundSymbol = nullptr;
1045
1046 // If you're connected to a junction, you're only connected to the junction.
1047 //
1048 // But, if you're connected to a junction on a pin, you're only connected to the pin. This
1049 // is because junctions and pins have different logic for how bend lines are generated and
1050 // we need to prioritize the pin version in some cases.
1051 for( SCH_ITEM* item : itemsOverlapping )
1052 {
1053 if( item != aOriginalItem && item->IsConnected( aPoint ) )
1054 {
1055 if( item->Type() == SCH_JUNCTION_T )
1056 foundJunction = item;
1057 else if( item->Type() == SCH_SYMBOL_T )
1058 foundSymbol = item;
1059 }
1060 }
1061
1062 if( foundSymbol && foundJunction )
1063 {
1064 aList.push_back( foundSymbol );
1065 return;
1066 }
1067
1068 if( foundJunction )
1069 {
1070 aList.push_back( foundJunction );
1071 return;
1072 }
1073
1074
1075 for( SCH_ITEM* test : itemsOverlapping )
1076 {
1077 if( test == aOriginalItem || !test->CanConnect( aOriginalItem ) )
1078 continue;
1079
1080 switch( test->Type() )
1081 {
1082 case SCH_LINE_T:
1083 {
1084 SCH_LINE* line = static_cast<SCH_LINE*>( test );
1085
1086 // When getting lines for the connection cache, it's important that we only add
1087 // items at the unselected end, since that is the only end that is handled specially.
1088 // Fully selected lines, and the selected end of a partially selected line, are moved
1089 // around normally and don't care about their connections.
1090 if( ( line->HasFlag( STARTPOINT ) && aPoint == line->GetStartPoint() )
1091 || ( line->HasFlag( ENDPOINT ) && aPoint == line->GetEndPoint() ) )
1092 {
1093 continue;
1094 }
1095
1096 if( test->IsConnected( aPoint ) )
1097 aList.push_back( test );
1098
1099 // Labels can connect to a wire (or bus) anywhere along the length
1100 if( SCH_LABEL_BASE* label = dynamic_cast<SCH_LABEL_BASE*>( aOriginalItem ) )
1101 {
1102 if( static_cast<SCH_LINE*>( test )->HitTest( label->GetPosition(), 1 ) )
1103 aList.push_back( test );
1104 }
1105
1106 break;
1107 }
1108
1109 case SCH_SHEET_T:
1110 if( aOriginalItem->Type() == SCH_LINE_T )
1111 {
1112 SCH_LINE* line = static_cast<SCH_LINE*>( aOriginalItem );
1113
1114 for( SCH_SHEET_PIN* pin : static_cast<SCH_SHEET*>( test )->GetPins() )
1115 {
1116 if( pin->IsConnected( aPoint ) )
1117 {
1118 if( pin->IsSelected() )
1119 m_specialCaseSheetPins[pin] = { line,
1120 line->GetStartPoint() == aPoint };
1121
1122 aList.push_back( pin );
1123 }
1124 }
1125 }
1126
1127 break;
1128
1129 case SCH_SYMBOL_T:
1130 case SCH_JUNCTION_T:
1131 case SCH_NO_CONNECT_T:
1132 if( test->IsConnected( aPoint ) )
1133 aList.push_back( test );
1134
1135 break;
1136
1137 case SCH_LABEL_T:
1138 case SCH_GLOBAL_LABEL_T:
1139 case SCH_HIER_LABEL_T:
1141 // Labels can connect to a wire (or bus) anywhere along the length
1142 if( aOriginalItem->Type() == SCH_LINE_T && test->CanConnect( aOriginalItem ) )
1143 {
1144 SCH_LABEL_BASE* label = static_cast<SCH_LABEL_BASE*>( test );
1145 SCH_LINE* line = static_cast<SCH_LINE*>( aOriginalItem );
1146
1147 if( line->HitTest( label->GetPosition(), 1 ) )
1148 aList.push_back( label );
1149 }
1150
1151 break;
1152
1155 if( aOriginalItem->Type() == SCH_LINE_T && test->CanConnect( aOriginalItem ) )
1156 {
1157 SCH_TEXT* label = static_cast<SCH_TEXT*>( test );
1158 SCH_LINE* line = static_cast<SCH_LINE*>( aOriginalItem );
1159
1160 if( line->HitTest( aPoint, 1 ) )
1161 aList.push_back( label );
1162 }
1163
1164 break;
1165
1166 default:
1167 break;
1168 }
1169 }
1170}
1171
1172
1174 const VECTOR2I& aPoint, EDA_ITEMS& aList )
1175{
1176 EE_RTREE& items = m_frame->GetScreen()->Items();
1177 EE_RTREE::EE_TYPE itemsOverlappingRTree = items.Overlapping( aSelectedItem->GetBoundingBox() );
1178 std::vector<SCH_ITEM*> itemsConnectable;
1179 bool ptHasUnselectedJunction = false;
1180
1181 auto makeNewWire =
1182 [this]( SCH_COMMIT* commit, SCH_ITEM* fixed, SCH_ITEM* selected, const VECTOR2I& start,
1183 const VECTOR2I& end )
1184 {
1185 SCH_LINE* newWire;
1186
1187 // Add a new newWire between the fixed item and the selected item so the selected
1188 // item can be dragged.
1189 if( fixed->GetLayer() == LAYER_BUS_JUNCTION || fixed->GetLayer() == LAYER_BUS
1190 || selected->GetLayer() == LAYER_BUS )
1191 {
1192 newWire = new SCH_LINE( start, LAYER_BUS );
1193 }
1194 else
1195 {
1196 newWire = new SCH_LINE( start, LAYER_WIRE );
1197 }
1198
1199 newWire->SetFlags( IS_NEW );
1200 newWire->SetConnectivityDirty( true );
1201
1202 if( dynamic_cast<const SCH_LINE*>( selected ) )
1203 newWire->SetLastResolvedState( selected );
1204 else if( dynamic_cast<const SCH_LINE*>( fixed ) )
1205 newWire->SetLastResolvedState( fixed );
1206
1207 newWire->SetEndPoint( end );
1208 m_frame->AddToScreen( newWire, m_frame->GetScreen() );
1209 commit->Added( newWire, m_frame->GetScreen() );
1210
1211 return newWire;
1212 };
1213
1214 auto makeNewJunction =
1215 [this]( SCH_COMMIT* commit, SCH_LINE* line, const VECTOR2I& pt )
1216 {
1217 SCH_JUNCTION* junction = new SCH_JUNCTION( pt );
1218 junction->SetFlags( IS_NEW );
1219 junction->SetConnectivityDirty( true );
1220 junction->SetLastResolvedState( line );
1221
1222 if( line->IsBus() )
1223 junction->SetLayer( LAYER_BUS_JUNCTION );
1224
1225 m_frame->AddToScreen( junction, m_frame->GetScreen() );
1226 commit->Added( junction, m_frame->GetScreen() );
1227
1228 return junction;
1229 };
1230
1231 for( SCH_ITEM* item : itemsOverlappingRTree )
1232 {
1233 if( item->Type() == SCH_SHEET_T )
1234 {
1235 SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
1236
1237 for( SCH_SHEET_PIN* pin : sheet->GetPins() )
1238 {
1239 if( !pin->IsSelected() && pin->GetPosition() == aSelectedItem->GetPosition()
1240 && pin->CanConnect( aSelectedItem ) )
1241 {
1242 itemsConnectable.push_back( pin );
1243 }
1244 }
1245
1246 continue;
1247 }
1248
1249 // Skip ourselves, skip already selected items (but not lines, they need both ends tested)
1250 // and skip unconnectable items
1251 if( item == aSelectedItem || ( item->Type() != SCH_LINE_T && item->IsSelected() )
1252 || !item->CanConnect( aSelectedItem ) )
1253 {
1254 continue;
1255 }
1256
1257 itemsConnectable.push_back( item );
1258 }
1259
1260 for( SCH_ITEM* item : itemsConnectable )
1261 {
1262 if( item->Type() == SCH_JUNCTION_T && item->IsConnected( aPoint ) && !item->IsSelected() )
1263 {
1264 ptHasUnselectedJunction = true;
1265 break;
1266 }
1267 }
1268
1269 SCH_LINE* newWire = nullptr;
1270
1271 for( SCH_ITEM* test : itemsConnectable )
1272 {
1273 KICAD_T testType = test->Type();
1274
1275 switch( testType )
1276 {
1277 case SCH_LINE_T:
1278 {
1279 // Select the connected end of wires/bus connections that don't have an unselected
1280 // junction isolating them from the drag
1281 if( ptHasUnselectedJunction )
1282 break;
1283
1284 SCH_LINE* line = static_cast<SCH_LINE*>( test );
1285
1286 if( line->GetStartPoint() == aPoint )
1287 {
1288 // It's possible to manually select one end of a line and get a drag
1289 // connected other end, so we set the flag and then early exit the loop
1290 // later if the other drag items like labels attached to the line have
1291 // already been grabbed during the partial selection process.
1292 line->SetFlags( STARTPOINT );
1293
1294 if( line->HasFlag( SELECTED ) || line->HasFlag( SELECTED_BY_DRAG ) )
1295 {
1296 continue;
1297 }
1298 else
1299 {
1300 line->SetFlags( SELECTED_BY_DRAG );
1301 aList.push_back( line );
1302 }
1303 }
1304 else if( line->GetEndPoint() == aPoint )
1305 {
1306 line->SetFlags( ENDPOINT );
1307
1308 if( line->HasFlag( SELECTED ) || line->HasFlag( SELECTED_BY_DRAG ) )
1309 {
1310 continue;
1311 }
1312 else
1313 {
1314 line->SetFlags( SELECTED_BY_DRAG );
1315 aList.push_back( line );
1316 }
1317 }
1318 else
1319 {
1320 switch( aSelectedItem->Type() )
1321 {
1322 // These items can connect anywhere along a line
1325 case SCH_LABEL_T:
1326 case SCH_HIER_LABEL_T:
1327 case SCH_GLOBAL_LABEL_T:
1329 // Only add a line if this line is unselected; if the label and line are both
1330 // selected they'll move together
1331 if( line->HitTest( aPoint, 1 ) && !line->HasFlag( SELECTED )
1332 && !line->HasFlag( SELECTED_BY_DRAG ) )
1333 {
1334 newWire = makeNewWire( aCommit, line, aSelectedItem, aPoint, aPoint );
1335 newWire->SetFlags( SELECTED_BY_DRAG | STARTPOINT );
1336 newWire->StoreAngle( ( line->Angle() + ANGLE_90 ).Normalize() );
1337 aList.push_back( newWire );
1338
1339 if( aPoint != line->GetStartPoint() && aPoint != line->GetEndPoint() )
1340 {
1341 // Split line in half
1342 if( !line->IsNew() )
1343 aCommit->Modify( line, m_frame->GetScreen() );
1344
1345 VECTOR2I oldEnd = line->GetEndPoint();
1346 line->SetEndPoint( aPoint );
1347
1348 makeNewWire( aCommit, line, line, aPoint, oldEnd );
1349 makeNewJunction( aCommit, line, aPoint );
1350 }
1351 else
1352 {
1353 m_lineConnectionCache[ newWire ] = { line };
1354 m_lineConnectionCache[ line ] = { newWire };
1355 }
1356 }
1357 break;
1358
1359 default:
1360 break;
1361 }
1362
1363 break;
1364 }
1365
1366 // Since only one end is going to move, the movement vector of any labels attached to
1367 // it is scaled by the proportion of the line length the label is from the moving end.
1368 for( SCH_ITEM* item : items.Overlapping( line->GetBoundingBox() ) )
1369 {
1370 SCH_LABEL_BASE* label = dynamic_cast<SCH_LABEL_BASE*>( item );
1371
1372 if( !label || label->IsSelected() )
1373 continue; // These will be moved on their own because they're selected
1374
1375 if( label->HasFlag( SELECTED_BY_DRAG ) )
1376 continue;
1377
1378 if( label->CanConnect( line ) && line->HitTest( label->GetPosition(), 1 ) )
1379 {
1380 label->SetFlags( SELECTED_BY_DRAG );
1381 aList.push_back( label );
1382
1384 info.attachedLine = line;
1385 info.originalLabelPos = label->GetPosition();
1386 m_specialCaseLabels[label] = info;
1387 }
1388 }
1389
1390 break;
1391 }
1392
1393 case SCH_SHEET_T:
1394 for( SCH_SHEET_PIN* pin : static_cast<SCH_SHEET*>( test )->GetPins() )
1395 {
1396 if( pin->IsConnected( aPoint ) )
1397 {
1398 if( pin->IsSelected() && aSelectedItem->Type() == SCH_LINE_T )
1399 {
1400 SCH_LINE* line = static_cast<SCH_LINE*>( aSelectedItem );
1401 m_specialCaseSheetPins[ pin ] = { line, line->GetStartPoint() == aPoint };
1402 }
1403 else if( !newWire )
1404 {
1405 // Add a new wire between the sheetpin and the selected item so the
1406 // selected item can be dragged.
1407 newWire = makeNewWire( aCommit, pin, aSelectedItem, aPoint, aPoint );
1408 newWire->SetFlags( SELECTED_BY_DRAG | STARTPOINT );
1409 aList.push_back( newWire );
1410 }
1411 }
1412 }
1413
1414 break;
1415
1416 case SCH_SYMBOL_T:
1417 case SCH_JUNCTION_T:
1418 if( test->IsConnected( aPoint ) && !newWire )
1419 {
1420 // Add a new wire between the symbol or junction and the selected item so
1421 // the selected item can be dragged.
1422 newWire = makeNewWire( aCommit, test, aSelectedItem, aPoint, aPoint );
1423 newWire->SetFlags( SELECTED_BY_DRAG | STARTPOINT );
1424 aList.push_back( newWire );
1425 }
1426
1427 break;
1428
1429 case SCH_NO_CONNECT_T:
1430 // Select no-connects that are connected to items being moved.
1431 if( !test->HasFlag( SELECTED_BY_DRAG ) && test->IsConnected( aPoint ) )
1432 {
1433 aList.push_back( test );
1434 test->SetFlags( SELECTED_BY_DRAG );
1435 }
1436
1437 break;
1438
1439 case SCH_LABEL_T:
1440 case SCH_GLOBAL_LABEL_T:
1441 case SCH_HIER_LABEL_T:
1443 case SCH_SHEET_PIN_T:
1444 // Performance optimization:
1445 if( test->HasFlag( SELECTED_BY_DRAG ) )
1446 break;
1447
1448 // Select labels that are connected to a wire (or bus) being moved.
1449 if( aSelectedItem->Type() == SCH_LINE_T && test->CanConnect( aSelectedItem ) )
1450 {
1451 SCH_LABEL_BASE* label = static_cast<SCH_LABEL_BASE*>( test );
1452 SCH_LINE* line = static_cast<SCH_LINE*>( aSelectedItem );
1453
1454 bool oneEndFixed = !line->HasFlag( STARTPOINT ) || !line->HasFlag( ENDPOINT );
1455
1456 if( line->HitTest( label->GetTextPos(), 1 ) )
1457 {
1458 if( ( !line->HasFlag( STARTPOINT )
1459 && label->GetPosition() == line->GetStartPoint() )
1460 || ( !line->HasFlag( ENDPOINT )
1461 && label->GetPosition() == line->GetEndPoint() ) )
1462 {
1463 //If we have a line selected at only one end, don't grab labels
1464 //connected directly to the unselected endpoint
1465 break;
1466 }
1467 else
1468 {
1469 label->SetFlags( SELECTED_BY_DRAG );
1470 aList.push_back( label );
1471
1472 if( oneEndFixed )
1473 {
1475 info.attachedLine = line;
1476 info.originalLabelPos = label->GetPosition();
1477 m_specialCaseLabels[label] = info;
1478 }
1479 }
1480 }
1481 }
1482 else if( test->IsConnected( aPoint ) && !newWire )
1483 {
1484 // Add a new wire between the label and the selected item so the selected item
1485 // can be dragged.
1486 newWire = makeNewWire( aCommit, test, aSelectedItem, aPoint, aPoint );
1487 newWire->SetFlags( SELECTED_BY_DRAG | STARTPOINT );
1488 aList.push_back( newWire );
1489 }
1490
1491 break;
1492
1495 // Performance optimization:
1496 if( test->HasFlag( SELECTED_BY_DRAG ) )
1497 break;
1498
1499 // Select bus entries that are connected to a bus being moved.
1500 if( aSelectedItem->Type() == SCH_LINE_T && test->CanConnect( aSelectedItem ) )
1501 {
1502 SCH_LINE* line = static_cast<SCH_LINE*>( aSelectedItem );
1503
1504 if( ( !line->HasFlag( STARTPOINT ) && test->IsConnected( line->GetStartPoint() ) )
1505 || ( !line->HasFlag( ENDPOINT ) && test->IsConnected( line->GetEndPoint() ) ) )
1506 {
1507 // If we have a line selected at only one end, don't grab bus entries
1508 // connected directly to the unselected endpoint
1509 continue;
1510 }
1511
1512 for( VECTOR2I& point : test->GetConnectionPoints() )
1513 {
1514 if( line->HitTest( point, 1 ) )
1515 {
1516 test->SetFlags( SELECTED_BY_DRAG );
1517 aList.push_back( test );
1518
1519 // A bus entry needs its wire & label as well
1520 std::vector<VECTOR2I> ends = test->GetConnectionPoints();
1521 VECTOR2I otherEnd;
1522
1523 if( ends[0] == point )
1524 otherEnd = ends[1];
1525 else
1526 otherEnd = ends[0];
1527
1528 getConnectedDragItems( aCommit, test, otherEnd, aList );
1529
1530 // No need to test the other end of the bus entry
1531 break;
1532 }
1533 }
1534 }
1535
1536 break;
1537
1538 default:
1539 break;
1540 }
1541 }
1542}
1543
1544
1545void SCH_MOVE_TOOL::moveItem( EDA_ITEM* aItem, const VECTOR2I& aDelta )
1546{
1547 switch( aItem->Type() )
1548 {
1549 case SCH_LINE_T:
1550 {
1551 SCH_LINE* line = static_cast<SCH_LINE*>( aItem );
1552
1553 if( aItem->HasFlag( STARTPOINT ) || !m_isDrag )
1554 line->MoveStart( aDelta );
1555
1556 if( aItem->HasFlag( ENDPOINT ) || !m_isDrag )
1557 line->MoveEnd( aDelta );
1558
1559 break;
1560 }
1561
1562 case SCH_PIN_T:
1563 case SCH_FIELD_T:
1564 {
1565 SCH_ITEM* parent = (SCH_ITEM*) aItem->GetParent();
1566 VECTOR2I delta( aDelta );
1567
1568 if( parent && parent->Type() == SCH_SYMBOL_T )
1569 {
1570 SCH_SYMBOL* symbol = (SCH_SYMBOL*) aItem->GetParent();
1571 TRANSFORM transform = symbol->GetTransform().InverseTransform();
1572
1573 delta = transform.TransformCoordinate( delta );
1574 }
1575
1576 static_cast<SCH_ITEM*>( aItem )->Move( delta );
1577
1578 // If we're moving a field with respect to its parent then it's no longer auto-placed
1579 if( aItem->Type() == SCH_FIELD_T && parent && !parent->IsSelected() )
1580 parent->ClearFieldsAutoplaced();
1581
1582 break;
1583 }
1584
1585 case SCH_SHEET_PIN_T:
1586 {
1587 SCH_SHEET_PIN* pin = (SCH_SHEET_PIN*) aItem;
1588
1589 pin->SetStoredPos( pin->GetStoredPos() + aDelta );
1590 pin->ConstrainOnEdge( pin->GetStoredPos(), true );
1591 break;
1592 }
1593
1594 case SCH_LABEL_T:
1596 case SCH_GLOBAL_LABEL_T:
1597 case SCH_HIER_LABEL_T:
1598 {
1599 SCH_LABEL_BASE* label = static_cast<SCH_LABEL_BASE*>( aItem );
1600
1601 if( m_specialCaseLabels.count( label ) )
1602 {
1604 SEG currentLine( info.attachedLine->GetStartPoint(), info.attachedLine->GetEndPoint() );
1605 label->SetPosition( currentLine.NearestPoint( info.originalLabelPos ) );
1606 }
1607 else
1608 {
1609 label->Move( aDelta );
1610 }
1611
1612 break;
1613 }
1614
1615 default:
1616 static_cast<SCH_ITEM*>( aItem )->Move( aDelta );
1617 break;
1618 }
1619
1620 aItem->SetFlags( IS_MOVING );
1621}
1622
1623
1625{
1628 GRID_HELPER_GRIDS selectionGrid = grid.GetSelectionGrid( selection );
1629 SCH_COMMIT commit( m_toolMgr );
1630
1631 auto doMoveItem =
1632 [&]( EDA_ITEM* item, const VECTOR2I& delta )
1633 {
1634 commit.Modify( item, m_frame->GetScreen() );
1635
1636 // Ensure only one end is moved when calling moveItem
1637 // i.e. we are in drag mode
1638 bool tmp_isDrag = m_isDrag;
1639 m_isDrag = true;
1640 moveItem( item, delta );
1641 m_isDrag = tmp_isDrag;
1642
1643 item->ClearFlags( IS_MOVING );
1644 updateItem( item, true );
1645 };
1646
1647 for( SCH_ITEM* it : m_frame->GetScreen()->Items() )
1648 {
1649 if( !it->IsSelected() )
1650 it->ClearFlags( STARTPOINT | ENDPOINT );
1651
1652 if( !selection.IsHover() && it->IsSelected() )
1653 it->SetFlags( STARTPOINT | ENDPOINT );
1654
1655 it->SetStoredPos( it->GetPosition() );
1656
1657 if( it->Type() == SCH_SHEET_T )
1658 {
1659 for( SCH_SHEET_PIN* pin : static_cast<SCH_SHEET*>( it )->GetPins() )
1660 pin->SetStoredPos( pin->GetPosition() );
1661 }
1662 }
1663
1664 for( EDA_ITEM* item : selection )
1665 {
1666 if( item->Type() == SCH_LINE_T )
1667 {
1668 SCH_LINE* line = static_cast<SCH_LINE*>( item );
1669 std::vector<int> flags{ STARTPOINT, ENDPOINT };
1670 std::vector<VECTOR2I> pts{ line->GetStartPoint(), line->GetEndPoint() };
1671
1672 for( int ii = 0; ii < 2; ++ii )
1673 {
1674 EDA_ITEMS drag_items{ item };
1675 line->ClearFlags();
1676 line->SetFlags( SELECTED );
1677 line->SetFlags( flags[ii] );
1678 getConnectedDragItems( &commit, line, pts[ii], drag_items );
1679 std::set<EDA_ITEM*> unique_items( drag_items.begin(), drag_items.end() );
1680
1681 VECTOR2I delta = grid.AlignGrid( pts[ii], selectionGrid ) - pts[ii];
1682
1683 if( delta != VECTOR2I( 0, 0 ) )
1684 {
1685 for( EDA_ITEM* dragItem : unique_items )
1686 {
1687 if( dragItem->GetParent() && dragItem->GetParent()->IsSelected() )
1688 continue;
1689
1690 doMoveItem( dragItem, delta );
1691 }
1692 }
1693 }
1694 }
1695 else if( item->Type() == SCH_FIELD_T || item->Type() == SCH_TEXT_T )
1696 {
1697 VECTOR2I delta = grid.AlignGrid( item->GetPosition(), selectionGrid ) - item->GetPosition();
1698
1699 if( delta != VECTOR2I( 0, 0 ) )
1700 doMoveItem( item, delta );
1701 }
1702 else if( item->Type() == SCH_SHEET_T )
1703 {
1704 SCH_SHEET* sheet = static_cast<SCH_SHEET*>( item );
1705 VECTOR2I topLeft = sheet->GetPosition();
1706 VECTOR2I bottomRight = topLeft + sheet->GetSize();
1707 VECTOR2I tl_delta = grid.AlignGrid( topLeft, selectionGrid ) - topLeft;
1708 VECTOR2I br_delta = grid.AlignGrid( bottomRight, selectionGrid ) - bottomRight;
1709
1710 if( tl_delta != VECTOR2I( 0, 0 ) || br_delta != VECTOR2I( 0, 0 ) )
1711 {
1712 doMoveItem( sheet, tl_delta );
1713
1714 VECTOR2I newSize = (VECTOR2I) sheet->GetSize() - tl_delta + br_delta;
1715 sheet->SetSize( VECTOR2I( newSize.x, newSize.y ) );
1716 updateItem( sheet, true );
1717 }
1718
1719 for( SCH_SHEET_PIN* pin : sheet->GetPins() )
1720 {
1721 VECTOR2I newPos;
1722
1723 if( pin->GetSide() == SHEET_SIDE::TOP || pin->GetSide() == SHEET_SIDE::LEFT )
1724 newPos = pin->GetPosition() + tl_delta;
1725 else
1726 newPos = pin->GetPosition() + br_delta;
1727
1728 VECTOR2I delta = grid.AlignGrid( newPos - pin->GetPosition(), selectionGrid );
1729
1730 if( delta != VECTOR2I( 0, 0 ) )
1731 {
1732 EDA_ITEMS drag_items;
1733 getConnectedDragItems( &commit, pin, pin->GetConnectionPoints()[0],
1734 drag_items );
1735
1736 doMoveItem( pin, delta );
1737
1738 for( EDA_ITEM* dragItem : drag_items )
1739 {
1740 if( dragItem->GetParent() && dragItem->GetParent()->IsSelected() )
1741 continue;
1742
1743 doMoveItem( dragItem, delta );
1744 }
1745 }
1746 }
1747 }
1748 else
1749 {
1750 SCH_ITEM* schItem = static_cast<SCH_ITEM*>( item );
1751 std::vector<VECTOR2I> connections = schItem->GetConnectionPoints();
1752 EDA_ITEMS drag_items;
1753
1754 for( const VECTOR2I& point : connections )
1755 getConnectedDragItems( &commit, schItem, point, drag_items );
1756
1757 std::map<VECTOR2I, int> shifts;
1758 VECTOR2I most_common( 0, 0 );
1759 int max_count = 0;
1760
1761 for( const VECTOR2I& conn : connections )
1762 {
1763 VECTOR2I gridpt = grid.AlignGrid( conn, selectionGrid ) - conn;
1764
1765 shifts[gridpt]++;
1766
1767 if( shifts[gridpt] > max_count )
1768 {
1769 most_common = gridpt;
1770 max_count = shifts[most_common];
1771 }
1772 }
1773
1774 if( most_common != VECTOR2I( 0, 0 ) )
1775 {
1776 doMoveItem( item, most_common );
1777
1778 for( EDA_ITEM* dragItem : drag_items )
1779 {
1780 if( dragItem->GetParent() && dragItem->GetParent()->IsSelected() )
1781 continue;
1782
1783 doMoveItem( dragItem, most_common );
1784 }
1785 }
1786 }
1787 }
1788
1790 lwbTool->TrimOverLappingWires( &commit, &selection );
1791 lwbTool->AddJunctionsIfNeeded( &commit, &selection );
1792
1794
1795 m_frame->SchematicCleanUp( &commit );
1796 commit.Push( _( "Align Items to Grid" ) );
1797 return 0;
1798}
1799
1800
1802{
1803 // Remove new bend lines added during the drag
1804 for( SCH_LINE* newLine : m_newDragLines )
1805 {
1806 m_frame->RemoveFromScreen( newLine, m_frame->GetScreen() );
1807 delete newLine;
1808 }
1809
1810 m_newDragLines.clear();
1811}
1812
1813
1815{
1816 Go( &SCH_MOVE_TOOL::Main, EE_ACTIONS::move.MakeEvent() );
1817 Go( &SCH_MOVE_TOOL::Main, EE_ACTIONS::drag.MakeEvent() );
1819}
1820
1821
static TOOL_ACTION duplicate
Definition: actions.h:74
static TOOL_ACTION doDelete
Definition: actions.h:75
static TOOL_ACTION cursorClick
Definition: actions.h:154
static TOOL_ACTION refreshPreview
Definition: actions.h:137
COMMIT & Modify(EDA_ITEM *aItem, BASE_SCREEN *aScreen=nullptr)
Create an undo entry for an item that has been already modified.
Definition: commit.h:105
COMMIT & Added(EDA_ITEM *aItem, BASE_SCREEN *aScreen=nullptr)
Remove a new item from the model.
Definition: commit.h:86
COMMIT & Removed(EDA_ITEM *aItem, BASE_SCREEN *aScreen=nullptr)
Modify a given item in the model.
Definition: commit.h:98
void AddItem(const TOOL_ACTION &aAction, const SELECTION_CONDITION &aCondition, int aOrder=ANY_ORDER)
Add a menu entry to run a TOOL_ACTION on selected items.
static void sort_dangling_end_items(std::vector< DANGLING_END_ITEM > &aItemListByType, std::vector< DANGLING_END_ITEM > &aItemListByPos)
Both contain the same information.
Definition: sch_item.cpp:610
Helper class used to store the state of schematic items that can be connected to other schematic item...
Definition: sch_item.h:95
bool IsParallelTo(EDA_ANGLE aAngle) const
Definition: eda_angle.h:190
void ShowInfoBarMsg(const wxString &aMsg, bool aShowCloseButton=false)
Show the WX_INFOBAR displayed on the top of the canvas with a message and an info icon on the left of...
WX_INFOBAR * GetInfoBar()
void SetCurrentCursor(KICURSOR aCursor)
Set the current cursor shape for this panel.
A base class for most all the KiCad significant classes used in schematics and boards.
Definition: eda_item.h:88
virtual VECTOR2I GetPosition() const
Definition: eda_item.h:242
virtual const BOX2I GetBoundingBox() const
Return the orthogonal bounding box of this object for display purposes.
Definition: eda_item.cpp:74
void SetFlags(EDA_ITEM_FLAGS aMask)
Definition: eda_item.h:126
KICAD_T Type() const
Returns the type of object.
Definition: eda_item.h:100
void ClearFlags(EDA_ITEM_FLAGS aMask=EDA_ITEM_ALL_FLAGS)
Definition: eda_item.h:128
bool IsSelected() const
Definition: eda_item.h:109
EDA_ITEM * GetParent() const
Definition: eda_item.h:102
bool HasFlag(EDA_ITEM_FLAGS aFlag) const
Definition: eda_item.h:130
bool IsNew() const
Definition: eda_item.h:106
const VECTOR2I & GetTextPos() const
Definition: eda_text.h:234
static TOOL_ACTION alignToGrid
Definition: ee_actions.h:120
static TOOL_ACTION highlightNet
Definition: ee_actions.h:293
static TOOL_ACTION move
Definition: ee_actions.h:121
static TOOL_ACTION clearSelection
Clears the current selection.
Definition: ee_actions.h:56
static TOOL_ACTION drag
Definition: ee_actions.h:122
static TOOL_ACTION rotateCCW
Definition: ee_actions.h:125
static TOOL_ACTION restartMove
Definition: ee_actions.h:245
static TOOL_ACTION rotateCW
Definition: ee_actions.h:124
static TOOL_ACTION selectOnPCB
Definition: ee_actions.h:246
static const std::vector< KICAD_T > MovableItems
Definition: ee_collectors.h:43
Implements an R-tree for fast spatial and type indexing of schematic items.
Definition: sch_rtree.h:40
EE_TYPE Overlapping(const BOX2I &aRect) const
Definition: sch_rtree.h:243
EE_SELECTION & RequestSelection(const std::vector< KICAD_T > &aScanTypes={ SCH_LOCATE_ANY_T }, bool aPromoteCellSelections=false)
Return either an existing selection (filtered), or the selection at the current cursor position if th...
void RebuildSelection()
Rebuild the selection from the EDA_ITEMs' selection flags.
EE_SELECTION & GetSelection()
A foundation class for a tool operating on a schematic or symbol.
Definition: ee_tool_base.h:48
void updateItem(EDA_ITEM *aItem, bool aUpdateRTree) const
Similar to getView()->Update(), but handles items that are redrawn by their parents and updating the ...
Definition: ee_tool_base.h:109
EE_SELECTION_TOOL * m_selectionTool
Definition: ee_tool_base.h:200
bool Init() override
Init() is called once upon a registration of the tool.
Definition: ee_tool_base.h:64
static const TOOL_EVENT SelectedItemsMoved
Used to inform tools that the selection should temporarily be non-editable.
Definition: actions.h:270
An interface for classes handling user events controlling the view behavior such as zooming,...
virtual void ForceCursorPosition(bool aEnabled, const VECTOR2D &aPosition=VECTOR2D(0, 0))
Place the cursor immediately at a given point.
virtual void ShowCursor(bool aEnabled)
Enable or disables display of cursor.
VECTOR2D GetCursorPosition() const
Return the current cursor position in world coordinates.
virtual void SetCursorPosition(const VECTOR2D &aPosition, bool aWarpView=true, bool aTriggeredByArrows=false, long aArrowCommand=0)=0
Move cursor to the requested position expressed in world coordinates.
virtual void SetAutoPan(bool aEnabled)
Turn on/off auto panning (this feature is used when there is a tool active (eg.
virtual void Update(const VIEW_ITEM *aItem, int aUpdateFlags) const
For dynamic VIEWs, inform the associated VIEW that the graphical representation of this item has chan...
Definition: view.cpp:1631
virtual SETTINGS_MANAGER & GetSettingsManager() const
Definition: pgm_base.h:142
void AddToScreen(EDA_ITEM *aItem, SCH_SCREEN *aScreen=nullptr)
Add an item to the screen (and view) aScreen is the screen the item is located on,...
SCH_DRAW_PANEL * GetCanvas() const override
Return a pointer to GAL-based canvas of given EDA draw frame.
void RemoveFromScreen(EDA_ITEM *aItem, SCH_SCREEN *aScreen)
Remove an item from the screen (and view) aScreen is the screen the item is located on,...
virtual void Push(const wxString &aMessage=wxT("A commit"), int aCommitFlags=0) override
Revert the commit by restoring the modified items state.
Definition: sch_commit.cpp:406
virtual void Revert() override
Definition: sch_commit.cpp:484
Schematic editor (Eeschema) main window.
SCH_SCREEN * GetScreen() const override
Return a pointer to a BASE_SCREEN or one of its derivatives.
void SchematicCleanUp(SCH_COMMIT *aCommit, SCH_SCREEN *aScreen=nullptr)
Perform routine schematic cleaning including breaking wire and buses and deleting identical objects s...
void SelectUnit(SCH_SYMBOL *aSymbol, int aUnit)
Definition: picksymbol.cpp:93
void AutoRotateItem(SCH_SCREEN *aScreen, SCH_ITEM *aItem)
Automatically set the rotation of an item (if the item supports it)
SCH_JUNCTION * AddJunction(SCH_COMMIT *aCommit, SCH_SCREEN *aScreen, const VECTOR2I &aPos)
void SaveCopyForRepeatItem(const SCH_ITEM *aItem)
Clone aItem and owns that clone in this container.
Base class for any item which can be embedded within the SCHEMATIC container class,...
Definition: sch_item.h:174
virtual bool CanConnect(const SCH_ITEM *aItem) const
Definition: sch_item.h:452
void ClearFieldsAutoplaced()
Definition: sch_item.h:559
void SetLayer(SCH_LAYER_ID aLayer)
Definition: sch_item.h:290
void SetConnectivityDirty(bool aDirty=true)
Definition: sch_item.h:520
bool IsConnected(const VECTOR2I &aPoint) const
Test the item to see if it is connected to aPoint.
Definition: sch_item.cpp:207
virtual bool IsMovableFromAnchorPoint() const
Definition: sch_item.h:254
virtual std::vector< VECTOR2I > GetConnectionPoints() const
Add all the connection points for this item to aPoints.
Definition: sch_item.h:472
void SetLastResolvedState(const SCH_ITEM *aItem) override
Definition: sch_junction.h:57
void Move(const VECTOR2I &aMoveVector) override
Move the item by aMoveVector to a new position.
Definition: sch_label.cpp:419
void SetPosition(const VECTOR2I &aPosition) override
Definition: sch_label.cpp:412
bool CanConnect(const SCH_ITEM *aItem) const override
Definition: sch_label.h:144
Tool responsible for drawing/placing items (symbols, wires, buses, labels, etc.)
int AddJunctionsIfNeeded(SCH_COMMIT *aCommit, EE_SELECTION *aSelection)
Handle the addition of junctions to a selection of objects.
int TrimOverLappingWires(SCH_COMMIT *aCommit, EE_SELECTION *aSelection)
Logic to remove wires when overlapping correct items.
static bool IsDrawingLineWireOrBus(const SELECTION &aSelection)
Segment description base class to describe items which have 2 end points (track, wire,...
Definition: sch_line.h:40
bool HitTest(const VECTOR2I &aPosition, int aAccuracy=0) const override
Test if aPosition is inside or on the boundary of this item.
Definition: sch_line.cpp:809
void StoreAngle()
Saves the current line angle.
Definition: sch_line.h:111
std::vector< VECTOR2I > GetConnectionPoints() const override
Add all the connection points for this item to aPoints.
Definition: sch_line.cpp:709
const BOX2I GetBoundingBox() const override
Return the orthogonal bounding box of this object for display purposes.
Definition: sch_line.cpp:226
EDA_ANGLE Angle() const
Gets the angle between the start and end lines.
Definition: sch_line.h:102
VECTOR2I GetEndPoint() const
Definition: sch_line.h:140
VECTOR2I GetStartPoint() const
Definition: sch_line.h:135
void MoveEnd(const VECTOR2I &aMoveVector)
Definition: sch_line.cpp:168
void SetLastResolvedState(const SCH_ITEM *aItem) override
Definition: sch_line.h:143
void MoveStart(const VECTOR2I &aMoveVector)
Definition: sch_line.cpp:162
double GetLength() const
Definition: sch_line.cpp:242
void SetEndPoint(const VECTOR2I &aPosition)
Definition: sch_line.h:141
bool Init() override
Init() is called once upon a registration of the tool.
VECTOR2I m_cursor
void trimDanglingLines(SCH_COMMIT *aCommit)
bool m_isDrag
Items (such as wires) which were added to the selection for a drag.
Definition: sch_move_tool.h:95
void orthoLineDrag(SCH_COMMIT *aCommit, SCH_LINE *line, const VECTOR2I &splitDelta, int &xBendCount, int &yBendCount, const EE_GRID_HELPER &grid)
Clears the new drag lines and removes them from the screen.
std::unordered_set< SCH_LINE * > m_newDragLines
Lines changed by drag algorithm that weren't selected.
bool doMoveSelection(const TOOL_EVENT &aEvent, SCH_COMMIT *aCommit, bool aIsSlice)
OPT_VECTOR2I m_anchorPos
int Main(const TOOL_EVENT &aEvent)
Run an interactive move of the selected items, or the item under the cursor.
bool m_inMoveTool
< Re-entrancy guard
Definition: sch_move_tool.h:91
std::vector< KIID > m_dragAdditions
Cache of the line's original connections before dragging started.
Definition: sch_move_tool.h:98
void moveItem(EDA_ITEM *aItem, const VECTOR2I &aDelta)
Find additional items for a drag operation.
std::unordered_set< SCH_LINE * > m_changedDragLines
void setTransitions() override
Cleanup dangling lines left after a drag.
void getConnectedItems(SCH_ITEM *aOriginalItem, const VECTOR2I &aPoint, EDA_ITEMS &aList)
std::map< SCH_LINE *, EDA_ITEMS > m_lineConnectionCache
Lines added at bend points dynamically during the move.
bool m_moveInProgress
Definition: sch_move_tool.h:94
void getConnectedDragItems(SCH_COMMIT *aCommit, SCH_ITEM *fixed, const VECTOR2I &selected, EDA_ITEMS &aList)
VECTOR2I m_moveOffset
Last cursor position (needed for getModificationPoint() to avoid changes of edit reference point).
std::map< SCH_LABEL_BASE *, SPECIAL_CASE_LABEL_INFO > m_specialCaseLabels
int AlignToGrid(const TOOL_EVENT &aEvent)
Align selected elements to the grid.
void clearNewDragLines()
Set up handlers for various events.
std::map< SCH_SHEET_PIN *, std::pair< SCH_LINE *, bool > > m_specialCaseSheetPins
void TestDanglingEnds(const SCH_SHEET_PATH *aPath=nullptr, std::function< void(SCH_ITEM *)> *aChangedHandler=nullptr) const
Test all of the connectable objects in the schematic for unused connection points.
EE_RTREE & Items()
Gets the full RTree, usually for iterating.
Definition: sch_screen.h:108
bool IsExplicitJunctionNeeded(const VECTOR2I &aPosition) const
Indicates that a junction dot is necessary at the given location, and does not yet exist.
Definition: sch_screen.cpp:497
Define a sheet pin (label) used in sheets to create hierarchical schematics.
Definition: sch_sheet_pin.h:66
Sheet symbol placed in a schematic, and is the entry point for a sub schematic.
Definition: sch_sheet.h:57
void SetSize(const VECTOR2I &aSize)
Definition: sch_sheet.h:113
VECTOR2I GetSize() const
Definition: sch_sheet.h:112
VECTOR2I GetPosition() const override
Definition: sch_sheet.h:376
std::vector< SCH_SHEET_PIN * > & GetPins()
Definition: sch_sheet.h:181
Schematic symbol object.
Definition: sch_symbol.h:105
TRANSFORM & GetTransform()
Definition: sch_symbol.h:282
VECTOR2I GetPosition() const override
Definition: sch_text.h:141
Definition: seg.h:42
const VECTOR2I NearestPoint(const VECTOR2I &aP) const
Compute a point on the segment (this) that is closest to point aP.
Definition: seg.cpp:269
static SELECTION_CONDITION OnlyTypes(std::vector< KICAD_T > aTypes)
Create a functor that tests if the selected items are only of given types.
int AddItemToSel(const TOOL_EVENT &aEvent)
int RemoveItemsFromSel(const TOOL_EVENT &aEvent)
virtual void Add(EDA_ITEM *aItem)
Definition: selection.cpp:42
VECTOR2I GetReferencePoint() const
Definition: selection.cpp:170
bool IsHover() const
Definition: selection.h:84
EDA_ITEM * Front() const
Definition: selection.h:172
void SetReferencePoint(const VECTOR2I &aP)
Definition: selection.cpp:179
bool Empty() const
Checks if there is anything selected.
Definition: selection.h:110
std::vector< EDA_ITEM * > GetItemsSortedByTypeAndXY(bool leftBeforeRight=true, bool topBeforeBottom=true) const
Returns a copy of this selection of items sorted by their X then Y position.
Definition: selection.cpp:222
bool HasReferencePoint() const
Definition: selection.h:211
T * GetAppSettings()
Returns a handle to the a given settings by type If the settings have already been loaded,...
virtual void PopTool(const TOOL_EVENT &aEvent)
Pops a tool from the stack.
bool GetMoveWarpsCursor() const
Indicate that a move operation should warp the mouse pointer to the origin of the move object.
Definition: tools_holder.h:150
virtual void PushTool(const TOOL_EVENT &aEvent)
NB: the definition of "tool" is different at the user level.
KIGFX::VIEW_CONTROLS * getViewControls() const
Return the instance of VIEW_CONTROLS object used in the application.
Definition: tool_base.cpp:42
TOOL_MANAGER * m_toolMgr
Definition: tool_base.h:217
KIGFX::VIEW * getView() const
Returns the instance of #VIEW object used in the application.
Definition: tool_base.cpp:36
Generic, UI-independent tool event.
Definition: tool_event.h:167
bool DisableGridSnapping() const
Definition: tool_event.h:363
bool IsCancelInteractive() const
Indicate the event should restart/end an ongoing interactive tool's event loop (eg esc key,...
Definition: tool_event.cpp:221
TOOL_ACTIONS Action() const
These give a tool a method of informing the TOOL_MANAGER that a particular event should be passed on ...
Definition: tool_event.h:246
bool IsActivate() const
Definition: tool_event.h:337
COMMIT * Commit() const
Returns information about difference between current mouse cursor position and the place where draggi...
Definition: tool_event.h:275
bool IsClick(int aButtonMask=BUT_ANY) const
Definition: tool_event.cpp:209
bool IsDrag(int aButtonMask=BUT_ANY) const
Definition: tool_event.h:307
int Modifier(int aMask=MD_MODIFIER_MASK) const
Definition: tool_event.h:358
bool IsAction(const TOOL_ACTION *aAction) const
Test if the event contains an action issued upon activation of the given TOOL_ACTION.
Definition: tool_event.cpp:82
T Parameter() const
Return a parameter assigned to the event.
Definition: tool_event.h:460
bool IsDblClick(int aButtonMask=BUT_ANY) const
Definition: tool_event.cpp:215
std::atomic< SYNCRONOUS_TOOL_STATE > * SynchronousState() const
Definition: tool_event.h:272
std::optional< int > GetCommandId() const
Definition: tool_event.h:520
void SetPassEvent(bool aPass=true)
Returns if it this event has a valid position (true for mouse events and context-menu or hotkey-based...
Definition: tool_event.h:252
bool IsMouseUp(int aButtonMask=BUT_ANY) const
Definition: tool_event.h:317
bool IsMotion() const
Definition: tool_event.h:322
void Go(int(T::*aStateFunc)(const TOOL_EVENT &), const TOOL_EVENT_LIST &aConditions=TOOL_EVENT(TC_ANY, TA_ANY))
Define which state (aStateFunc) to go when a certain event arrives (aConditions).
TOOL_MENU & GetToolMenu()
TOOL_MENU m_menu
The functions below are not yet implemented - their interface may change.
TOOL_EVENT * Wait(const TOOL_EVENT_LIST &aEventList=TOOL_EVENT(TC_ANY, TA_ANY))
Suspend execution of the tool until an event specified in aEventList arrives.
void Activate()
Run the tool.
void PostEvent(const TOOL_EVENT &aEvent)
Put an event to the event queue to be processed at the end of event processing cycle.
bool RunAction(const std::string &aActionName, T aParam)
Run the specified action immediately, pausing the current action to run the new one.
Definition: tool_manager.h:150
bool PostAction(const std::string &aActionName, T aParam)
Run the specified action after the current action (coroutine) ends.
Definition: tool_manager.h:235
bool RunSynchronousAction(const TOOL_ACTION &aAction, COMMIT *aCommit, T aParam)
Run the specified action immediately, pausing the current action to run the new one.
Definition: tool_manager.h:197
KIGFX::VIEW * GetView() const
Definition: tool_manager.h:391
CONDITIONAL_MENU & GetMenu()
Definition: tool_menu.cpp:44
void ShowContextMenu(SELECTION &aSelection)
Helper function to set and immediately show a CONDITIONAL_MENU in concert with the given SELECTION.
Definition: tool_menu.cpp:57
for transforming drawing coordinates for a wxDC device context.
Definition: transform.h:46
TRANSFORM InverseTransform() const
Calculate the Inverse mirror/rotation transform.
Definition: transform.cpp:59
VECTOR2I TransformCoordinate(const VECTOR2I &aPoint) const
Calculate a new coordinate according to the mirror/rotation transform.
Definition: transform.cpp:44
void Dismiss() override
Dismisses the infobar and updates the containing layout and AUI manager (if one is provided).
Definition: wx_infobar.cpp:187
#define _(s)
static constexpr EDA_ANGLE ANGLE_90
Definition: eda_angle.h:437
std::vector< EDA_ITEM * > EDA_ITEMS
Define list of drawing items for screens.
Definition: eda_item.h:532
#define IS_PASTED
Modifier on IS_NEW which indicates it came from clipboard.
#define IS_CHANGED
Item was edited, and modified.
#define IS_NEW
New item, just created.
#define SELECTED
Item was manually selected by the user.
#define SELECTED_BY_DRAG
Item was algorithmically selected as a dragged item.
#define IS_BROKEN
Is a segment just broken by BreakSegment.
#define STRUCT_DELETED
flag indication structures to be erased
#define ENDPOINT
ends. (Used to support dragging.)
#define IS_MOVING
Item being moved.
#define STARTPOINT
When a line is selected, these flags indicate which.
@ ID_POPUP_SCH_SELECT_UNIT
Definition: eeschema_id.h:82
@ ID_POPUP_SCH_SELECT_UNIT_END
Definition: eeschema_id.h:86
GRID_HELPER_GRIDS
Definition: grid_helper.h:37
@ GRID_CURRENT
Definition: grid_helper.h:39
@ LAYER_WIRE
Definition: layer_ids.h:356
@ LAYER_BUS
Definition: layer_ids.h:357
@ LAYER_BUS_JUNCTION
Definition: layer_ids.h:398
@ REPAINT
Item needs to be redrawn.
Definition: view_item.h:57
bool signbit(T v)
Integral version of std::signbit that works all compilers.
Definition: kicad_algo.h:198
PGM_BASE & Pgm()
The global Program "get" accessor.
Definition: pgm_base.cpp:1059
see class PGM_BASE
#define QUIET_MODE
The EE_TYPE struct provides a type-specific auto-range iterator to the RTree.
Definition: sch_rtree.h:192
constexpr int delta
@ TA_CHOICE_MENU_CHOICE
Definition: tool_event.h:97
@ TA_UNDO_REDO_PRE
Definition: tool_event.h:105
@ MD_SHIFT
Definition: tool_event.h:142
@ STS_CANCELLED
Definition: tool_event.h:160
@ STS_FINISHED
Definition: tool_event.h:159
@ STS_RUNNING
Definition: tool_event.h:158
@ BUT_LEFT
Definition: tool_event.h:131
@ BUT_RIGHT
Definition: tool_event.h:132
KICAD_T
The set of class identification values stored in EDA_ITEM::m_structType.
Definition: typeinfo.h:78
@ SCH_LINE_T
Definition: typeinfo.h:163
@ SCH_NO_CONNECT_T
Definition: typeinfo.h:160
@ SCH_SYMBOL_T
Definition: typeinfo.h:172
@ SCH_FIELD_T
Definition: typeinfo.h:150
@ SCH_DIRECTIVE_LABEL_T
Definition: typeinfo.h:171
@ SCH_LABEL_T
Definition: typeinfo.h:167
@ SCH_SHEET_T
Definition: typeinfo.h:174
@ SCH_MARKER_T
Definition: typeinfo.h:158
@ SCH_HIER_LABEL_T
Definition: typeinfo.h:169
@ SCH_BUS_BUS_ENTRY_T
Definition: typeinfo.h:162
@ SCH_SHEET_PIN_T
Definition: typeinfo.h:173
@ SCH_TEXT_T
Definition: typeinfo.h:151
@ SCH_BUS_WIRE_ENTRY_T
Definition: typeinfo.h:161
@ SCH_GLOBAL_LABEL_T
Definition: typeinfo.h:168
@ SCH_JUNCTION_T
Definition: typeinfo.h:159
@ SCH_PIN_T
Definition: typeinfo.h:153
int sign(T val)
Definition: util.h:168
VECTOR2< int > VECTOR2I
Definition: vector2d.h:602