20#ifndef EDA_REORDERABLE_LIST_DIALOG_H
21#define EDA_REORDERABLE_LIST_DIALOG_H
40 const std::vector<wxString>& aAllItems,
41 const std::vector<wxString>& aEnabledItems );
46 void onAddItem( wxCommandEvent& aEvent )
override;
48 void onMoveUp( wxCommandEvent& aEvent )
override;
49 void onMoveDown( wxCommandEvent& aEvent )
override;
Class EDA_REORDERABLE_LIST_DIALOG_BASE.
A dialog which allows selecting a list of items from a list of available items, and reordering those ...
std::vector< wxString > m_availableItems
void onAvailableListItemSelected(wxListEvent &event) override
bool getSelectedItem(wxListCtrl *aList, wxListItem &aInfo)
void onMoveUp(wxCommandEvent &aEvent) override
void onMoveDown(wxCommandEvent &aEvent) override
const std::vector< wxString > & EnabledList()
void onEnabledListItemSelected(wxListEvent &event) override
void onRemoveItem(wxCommandEvent &aEvent) override
void onAddItem(wxCommandEvent &aEvent) override
std::vector< wxString > m_enabledItems