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#define | INITIAL_HELP _( "Select an <b>Option Choice</b> in the listbox above, and then click the <b>Append Selected Option</b> button." ) |
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◆ INITIAL_HELP
#define INITIAL_HELP _( "Select an <b>Option Choice</b> in the listbox above, and then click the <b>Append Selected Option</b> button." ) |
◆ InvokePluginOptionsEditor()
void InvokePluginOptionsEditor |
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wxWindow * |
aCaller, |
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const wxString & |
aNickname, |
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const wxString & |
aPluginType, |
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const wxString & |
aOptions, |
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wxString * |
aResult |
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Function InvokePluginOptionsEditor calls DIALOG_FP_PLUGIN_OPTIONS dialog so that plugin options set can be edited.
- Parameters
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aCaller | is the wxTopLevelWindow which is invoking the dialog. |
aNickname | is the footprint library whose options are being edited. |
aPluginType | is something that will pass through IO_MGR::EnumFromStr(). |
aOptions | is the options string on calling into this function. |
aResult | is where to put the result of the editing. |
Definition at line 297 of file dialog_fp_plugin_options.cpp.
300{
302
303 dlg.ShowModal();
304}
DIALOG_FP_PLUGIN_OPTIONS is an options editor in the form of a two column name/value spreadsheet like...
Referenced by FP_GRID_TRICKS::optionsEditor().