KiCad PCB EDA Suite
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POST_SHADER_SSAO Member List

This is the complete list of members for POST_SHADER_SSAO, including all inherited members.

aoFF(const SFVEC2I &aShaderPos, const SFVEC3F &ddiff, const SFVEC3F &cnorm, const float aShadowAtSamplePos, const float aShadowAtCenterPos, int c1, int c2) constPOST_SHADER_SSAOprivate
ApplyShadeColor(const SFVEC2I &aShaderPos, const SFVEC4F &aInputColor, const SFVEC3F &aShadeColor) const overridePOST_SHADER_SSAOvirtual
Blur(const SFVEC2I &aShaderPos) constPOST_SHADER_SSAO
DebugBuffersOutputAsImages() constPOST_SHADER
destroy_buffers()POST_SHADERprivate
ec_depth(const SFVEC2F &tc) constPOST_SHADER_SSAOprivate
GetColorAt(const SFVEC2F &aPos) constPOST_SHADERprotected
GetColorAt(const SFVEC2I &aPos) constPOST_SHADERprotected
GetColorAtNotProtected(const SFVEC2I &aPos) constPOST_SHADER
GetDepthAt(const SFVEC2F &aPos) constPOST_SHADERprotected
GetDepthAt(const SFVEC2I &aPos) constPOST_SHADERprotected
GetDepthNormalizedAt(const SFVEC2I &aPos) constPOST_SHADERprotected
GetIndex(const SFVEC2F &aPos) constPOST_SHADERinline
GetIndex(const SFVEC2I &aPos) constPOST_SHADERinline
GetMaxDepth() constPOST_SHADERinlineprotected
GetNormalAt(const SFVEC2F &aPos) constPOST_SHADERprotected
GetNormalAt(const SFVEC2I &aPos) constPOST_SHADERprotected
GetPositionAt(const SFVEC2F &aPos) constPOST_SHADERprotected
GetPositionAt(const SFVEC2I &aPos) constPOST_SHADERprotected
GetShadowFactorAt(const SFVEC2I &aPos) constPOST_SHADERprotected
giColorCurve(const SFVEC3F &aColor) constPOST_SHADER_SSAOprivate
giColorCurve(const SFVEC4F &aColor) constPOST_SHADER_SSAOprivate
giColorCurveShade(const SFVEC4F &aColor) constPOST_SHADER_SSAOprivate
giFF(const SFVEC2I &aShaderPos, const SFVEC3F &ddiff, const SFVEC3F &cnorm, const float aShadow, int c1, int c2) constPOST_SHADER_SSAOprivate
InitFrame()POST_SHADERinline
m_cameraPOST_SHADERprotected
m_colorPOST_SHADERprotected
m_depthPOST_SHADERprotected
m_isUsingShadowsPOST_SHADER_SSAOprivate
m_normalsPOST_SHADERprotected
m_shadedBufferPOST_SHADER_SSAOprivate
m_shadow_att_factorPOST_SHADERprotected
m_sizePOST_SHADERprotected
m_tmaxPOST_SHADERprotected
m_tminPOST_SHADERprotected
m_wc_hitpositionPOST_SHADERprotected
posFromDepth(const SFVEC2F &coord) constPOST_SHADER_SSAOprivate
POST_SHADER(const CAMERA &aCamera)POST_SHADERexplicit
POST_SHADER_SSAO(const CAMERA &aCamera)POST_SHADER_SSAOexplicit
SetPixelData(unsigned int x, unsigned int y, const SFVEC3F &aNormal, const SFVEC4F &aColor, const SFVEC3F &aHitPosition, float aDepth, float aShadowAttFactor)POST_SHADER
SetShadedBuffer(SFVEC3F *aShadedBuffer)POST_SHADER_SSAOinline
SetShadowsEnabled(bool aIsShadowsEnabled)POST_SHADER_SSAOinline
Shade(const SFVEC2I &aShaderPos) const overridePOST_SHADER_SSAOvirtual
UpdateSize(const SFVEC2UI &aSize)POST_SHADER
UpdateSize(unsigned int xSize, unsigned int ySize)POST_SHADER
~POST_SHADER()POST_SHADERvirtual