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This is the complete list of members for LIGHT, including all inherited members.
| GetCastShadows() const | LIGHT | inline | 
| GetLightParameters(const SFVEC3F &aHitPoint, SFVEC3F &aOutVectorToLight, SFVEC3F &aOutLightColor, float &aOutDistance) const =0 | LIGHT | pure virtual | 
| LIGHT() | LIGHT | inline | 
| m_castShadow | LIGHT | protected | 
| SetCastShadows(bool aCastShadow) | LIGHT | inline | 
| ~LIGHT() | LIGHT | inlinevirtual |